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I'm looking at doing some modeling for 3d printing, and I'm trying to step up from Blender to AutoCAD/Inventor Fusion.
From the Blender perspective, it's easy to import a file (I'm using http://grabcad.com/library/ruger-10-22-bullpup-concept
), pick a face/vertex, hit CRTL+L to get all lined faces/vertexes of a sub-part, and then delete/move/copy/whatever.
I can't seem to find the way to accomplish this in Inventor Fusion. It seems to load the STL as a solid that I can't edit. I have tried saving the file as a .dwg and reopen it, but that does not help. (Although I can then open it in AutoCAD, and it causes massive lag trying to just move around and view it.)
So:
How do I edit an imported .stl file?
And how do I take advantage of selecting linked parts/faces?
Thanks!
Solved! Go to Solution.