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Maya 10 - Problem with UV Texture Editor..

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Mitch2488
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Maya 10 - Problem with UV Texture Editor..

I have had an problem with the UV texture Editor in Maya 10.. Whenever I try to use it, it works for a couple minutes then will Freeze Maya and cause it to crash (causing me to lose all the work I have done up till then) It is quite annoying and I am wondering if anyone knows a solution to it as it is quite important for modeling -_-

 

 

My System Specs

 

I am using  Mac OS X versian 10.6.2

 

  Model Name: MacBook Pro

  Model Identifier: MacBookPro5,3

  Processor Name: Intel Core 2 Duo

  Processor Speed: 2.66 GHz

  Number Of Processors: 1

  Total Number Of Cores: 2

  L2 Cache: 3 MB

  Memory: 4 GB

  Bus Speed: 1.07 GHz

  Boot ROM Version: MBP53.00AC.B03

  SMC Version (system): 1.48f2

  Serial Number (system): W89345UH642

  Hardware UUID: E08156FD-5B15-59AA-BDC6-9516E655E683

  Sudden Motion Sensor:

  State: Enabled

 

 

Display Cards (I have 2):

 

NVIDIA GeForce 9400M:

 

  Chipset Model: NVIDIA GeForce 9400M

  Type: GPU

  Bus: PCI

  VRAM (Total): 256 MB

  Vendor: NVIDIA (0x10de)

  Device ID: 0x0863

  Revision ID: 0x00b1

  ROM Revision: 3448

  gMux Version: 1.8.8

  Displays:

Display Connector:

  Status: No Display Connected

Display Connector:

  Status: No Display Connected

 

 

 

 

NVIDIA GeForce 9600M GT:

 

  Chipset Model: NVIDIA GeForce 9600M GT

  Type: GPU

  Bus: PCIe

  PCIe Lane Width: x16

  VRAM (Total): 256 MB

  Vendor: NVIDIA (0x10de)

  Device ID: 0x0647

  Revision ID: 0x00a1

  ROM Revision: 3448

  gMux Version: 1.8.8

  Displays:

Color LCD:

  Resolution: 1440 x 900

  Pixel Depth: 32-Bit Color (ARGB8888)

  Main Display: Yes

  Mirror: Off

  Online: Yes

  Built-In: Yes

Display Connector:

  Status: No Display Connected

 

 

Any help I would LOVE so I could continue and do better work on my Portfolio Projects before I graduate School

 

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