I have had an problem with the UV texture Editor in Maya 10.. Whenever I try to use it, it works for a couple minutes then will Freeze Maya and cause it to crash (causing me to lose all the work I have done up till then) It is quite annoying and I am wondering if anyone knows a solution to it as it is quite important for modeling -_-
My System Specs
I am using Mac OS X versian 10.6.2
Model Name: MacBook Pro
Model Identifier: MacBookPro5,3
Processor Name: Intel Core 2 Duo
Processor Speed: 2.66 GHz
Number Of Processors: 1
Total Number Of Cores: 2
L2 Cache: 3 MB
Memory: 4 GB
Bus Speed: 1.07 GHz
Boot ROM Version: MBP53.00AC.B03
SMC Version (system): 1.48f2
Serial Number (system): W89345UH642
Hardware UUID: E08156FD-5B15-59AA-BDC6-9516E655E683
Sudden Motion Sensor:
State: Enabled
Display Cards (I have 2):
NVIDIA GeForce 9400M:
Chipset Model: NVIDIA GeForce 9400M
Type: GPU
Bus: PCI
VRAM (Total): 256 MB
Vendor: NVIDIA (0x10de)
Device ID: 0x0863
Revision ID: 0x00b1
ROM Revision: 3448
gMux Version: 1.8.8
Displays:
Display Connector:
Status: No Display Connected
Display Connector:
Status: No Display Connected
NVIDIA GeForce 9600M GT:
Chipset Model: NVIDIA GeForce 9600M GT
Type: GPU
Bus: PCIe
PCIe Lane Width: x16
VRAM (Total): 256 MB
Vendor: NVIDIA (0x10de)
Device ID: 0x0647
Revision ID: 0x00a1
ROM Revision: 3448
gMux Version: 1.8.8
Displays:
Color LCD:
Resolution: 1440 x 900
Pixel Depth: 32-Bit Color (ARGB8888)
Main Display: Yes
Mirror: Off
Online: Yes
Built-In: Yes
Display Connector:
Status: No Display Connected
Any help I would LOVE so I could continue and do better work on my Portfolio Projects before I graduate School