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Active Member
msphoa
Posts: 7
Registered: ‎05-28-2013
Message 1 of 6 (505 Views)

3ds Max 13 problem with Nitrous and OpenGL

505 Views, 5 Replies
06-07-2013 10:12 AM

Whenever I run 3ds Max with Nitrous, I get 4 blank view ports and I have no idea how to get it to work. I have managed to fix this problem by changing to OpenGL (not DirectX as it causes 3ds to crash). However, whenever I try to run scripts, it requires me to use Nitrous. Is there any way to fix this?

 

Any help will be greatly appreciated!

 

Edit: Attached are the screen capped errors

Active Member
msphoa
Posts: 7
Registered: ‎05-28-2013
Message 2 of 6 (495 Views)

Re: 3ds Max 13 problem with Nitrous and OpenGL

06-08-2013 09:54 PM in reply to: msphoa

Anyone?

*Expert Elite*
TravisNave
Posts: 10,023
Registered: ‎01-14-2005
Message 3 of 6 (477 Views)

Re: 3ds Max 13 problem with Nitrous and OpenGL

06-10-2013 07:41 AM in reply to: msphoa

Is it possible that you just need to update to a certified WHQL video driver, perhaps?

 

Make sure you are running Update 6, which fixes some Nitrous issues as well.

 

http://usa.autodesk.com/adsk/servlet/ps/dl/item?siteID=123112&id=20652715&linkID=9241178

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Active Member
msphoa
Posts: 7
Registered: ‎05-28-2013
Message 4 of 6 (468 Views)

Re: 3ds Max 13 problem with Nitrous and OpenGL

06-11-2013 05:41 AM in reply to: TravisNave

Thank you I will try it and update if it works!

Active Member
msphoa
Posts: 7
Registered: ‎05-28-2013
Message 5 of 6 (410 Views)

Re: 3ds Max 13 problem with Nitrous and OpenGL

07-09-2013 12:52 PM in reply to: TravisNave

It's been awhile (only had just recently regained access to my workstation), but I have tried running the patched you linked but the problem still persists 

*Expert Elite*
TravisNave
Posts: 10,023
Registered: ‎01-14-2005
Message 6 of 6 (405 Views)

Re: 3ds Max 13 problem with Nitrous and OpenGL

07-09-2013 01:32 PM in reply to: msphoa

You running the latest WHQL driver from nvidia.com?

 

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