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FBX import as polygons

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herve_lamouroux
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FBX import as polygons

Hello AIM dv team,

 

As new to AIM, i would like to know if there is a way to get Polygons instead of tri meshes when exporting an AIM scene to 3dsmax (2012 or13) via FBX.

My first tests seems negative. If this not the case, do you plan to support this feature ?

 

Regards,

 

Hervé

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