So, if you have a .shp file representing the flowlines of rivers and streams, what's the best way to display that? Water areas don't work, right? They have to have an enclosed area and all I have is the flowline of the streams. Create a road style that looks like a river? Any other ideas?
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You are correct. You have to have a closed area for the water style. And you are also correct in that you could create a road with a "water" surface. You can grab a picture of water off the internet and assign it as a material. Should work for you.
There is an easier solution to this: when importing the data and after selecting the target type "Water area" there is this field "Buffer width": this can be used to turn the line string/polyline into a polygon. This field can be either mapped from the imported data or set to a constant value. and then you can chose an appropriate water style.
And a remark to the water surface: you can also use the special "water shader material" (dynamically animated and reflective) as material for the different street track materials; there should be no need to import your own water texture.
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