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Texture Gradient

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Message 1 of 6
tnaisbitt
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Texture Gradient

Is there a way to get a texture map to fade from the full texture out to white. I would like to make a similar effect as I can with a uniform color starting out strong and then fading way to white. Any ideas?
Thanks in advance.
5 REPLIES 5
Message 2 of 6
Anonymous
in reply to: tnaisbitt

I think this is in the wishlist.

"tnaisbitt" wrote in message news:6029018@discussion.autodesk.com...
> Is there a way to get a texture map to fade from the full texture out to
> white. I would like to make a similar effect as I can with a uniform
> color starting out strong and then fading way to white. Any ideas?
> Thanks in advance.
Message 3 of 6
Anonymous
in reply to: tnaisbitt

Does this way work for you?
Add a Gradient Fill above the Texture Fill in Style Editor.
In Gradient Fill, set all Color Flags to White, but with different Opacities.
say (Flag 1 = 100%, Flag 2 = 0%),

Is the effect looks similiar to what you looking for?

-Jonny
Message 4 of 6
tnaisbitt
in reply to: tnaisbitt

That worked perfectly. I didn't know I could control the opacity of each flag. That's great. Thank you very much for the help. Now I don't have to try and bring it into photoshop and tweak it there! Saved mucho time!
Message 5 of 6
Anonymous
in reply to: tnaisbitt

Nice tip. This should be posted in the Impression tips section.

"jonnyyu" wrote in message news:6029410@discussion.autodesk.com...
> Does this way work for you?
> Add a Gradient Fill above the Texture Fill in Style Editor.
> In Gradient Fill, set all Color Flags to White, but with different
> Opacities.
> say (Flag 1 = 100%, Flag 2 = 0%),
>
> Is the effect looks similiar to what you looking for?
>
> -Jonny
Message 6 of 6
Anonymous
in reply to: tnaisbitt

Thanks, I'll send it to Lisa.

And with the Gradient Style Opacity trick, you can create more effects like create a radial opacity gradient to have some fade effect from center to edge..

-Jonny

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