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    Heidi

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    *Pérez, Juan de Dios Manjón

    Assign materials again

    37 Views, 1 Replies
    11-02-1999 06:42 AM
    The last month I asked you:

    How can I assign a material associated with a BMP file to a HT_Renderer?

    I am waiting your answer....

    Regards
    Juan de Dios
    Please use plain text.
    *Weiss, Richard

    Re: Assign materials again

    01-04-2000 03:17 PM in reply to: *Pérez, Juan de Dios Manjón
    Juan,

    Sorry for the delay, we have been very busy and can only get to public
    questions as time permits.

    Basically, there's no way to directly load a BMP file with Heidi, however
    to load image files of various formats (including BMP), you would need an
    image file library -- I think there are a few freely available on the
    Internet. Once you have the BMP file loaded into an HT_Image, you can
    assign that to an HT_Texture and then set that into an HT_Material.

    "Juan de Dios Manjón Pérez" wrote:

    > The last month I asked you:
    >
    > How can I assign a material associated with a BMP file to a HT_Renderer?
    >
    > I am waiting your answer....
    >
    > Regards
    > Juan de Dios
    Please use plain text.