Hey guys,
I'm just starting on the fusion 360 world, I did this design from a skecth, does anybody know if it's possible to transform the whole body in a T-Spline curve so I can bend it entirely? The t-spline conversion only works for the sphere or the sweeped bodies...
Or should I redesign everything and start with a bended structure?
Solved! Go to Solution.
Solved by deyop. Go to Solution.
Solved by deyop. Go to Solution.
this could be what you're looking?
http://www.youtube.com/watch?v=uqpTOymF3dY
Rishi Vadher
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Hi Radamajna,
Many thanks for you getting in Fusion 360 world. Currently, Fusion 360 can transform BRep shape to Tspline individually by Modify->Convert command. Though it can be converted to Tspline, but it's very hard to bend the shape to perfect circle by controlling the manipulator of Tspline manually. I suggest you start this design with a bended structure.
Also, your bend shapes is a good idea definitely. I suggest you to post it in Fusion 360 IdeaStation as well.
Thanks,
Gavin
You could consider creating the "wire" part of the structure with the Sculpt pipe command and then convert it to a solid. Here is an image where I have taken a sketch layout using polygons, lines and arcs and used them as input to the command.
Use the "Square" end type if you want to convert to solid.
A different approach would be to use Fusion as a second step finishing the design but using a different software for the bend geometry.
Below is a screenshot showing how I use Blender for building the basic design and then using modifiers to project the hex lice structure
onto a surface of your choice.
I am a Rhino users and BRep bend project and flow commands are possible but often very slow and time consuming. I found when you work
with polygons doing the main modeling in a dedicated poly modeler is more efficient than Rhino.
Thanks to Fusion you can import this geometry as OBJ, convert it to TS and then to BRep and finish your jewelry work.
Claas
Claas Kuhnen
Faculty Industrial Design – Wayne State Universit
Chair Interior Design – Wayne State University
Owner studioKuhnen – product : interface : design
I'm sorry I didn't pick up on the desire to shape the form. Here is another approach you could take within Fusion. Once the sketch is defined you can use the Project to Surface command (found in the Sketch tools) to take the sketch and project them to any set of faces. Then the projected curves can be used as the input to the Sculpt Pipe command. I embedded a video below to show how the Project to Surface command works.
Hey Deyop,
thank you for the video. I did not notice the new addition of this command.
For his particular design task doing a pipe layout and then perfectly centering additional
geometry along the sketch or projected sketch we would also need an improved snapping option.
Attached is a screenshot showing you that I try to use the projected curve as a guide to position
a sphere at one of the corners.
Do you have any information about more snapping options being planed for Fusion?
Claas Kuhnen
Faculty Industrial Design – Wayne State Universit
Chair Interior Design – Wayne State University
Owner studioKuhnen – product : interface : design
Mh every software needs to some practice to get good at. Actualy Alias and Blender work very similar which is why I like to use them together. Key is to understand how they think.
Claas Kuhnen
Faculty Industrial Design – Wayne State Universit
Chair Interior Design – Wayne State University
Owner studioKuhnen – product : interface : design