I couldnt say much in terms of movie special effects but for game development it would be a good starting point to find which part interest you. Game development involves different aspects such as art, sound programming etc. Knowing which you are interested in would be a good stepping stone. It also depends on the current knowledge you possess in regards to what you are pursuing.
Full Sail University in Florida seems to be a great institution. i know personally an ex-modder who graduated and went on to build amazing levels form Unreal 2.x and UDK, and got a job at Epic Games.
At Full Sail, there are many disciplines of graphic arts in the Arts and Sciences Department. You can most likely take the Introduction courses and decide as you go whether or not you prefer the Gaming or Film (CGI/FX), Programming, fields of disciplines.
Good Luck. Also there should be local Universities and Colleges with Arts and Sciences dedicated to games and film, i would check around.
i will be in favor of game designing rather than movie effects but this would be as per my knowledge you should see your interest first then take any decision
The video games' industry has earned more revenue than the movie and music industries combined, every year for the past eight years. According to the latest Global Games Market Report by Newzoo (2018), video games generate $137.9 billion per year, and almost 50% of the earnings come from mobile.
So if you want to make money you shall begin with Video games industry
@mihirholey wrote:Hey guys,
Actually I am studying animation using maya through an institute , is it good option to enter in gaming via Maya software ?
Or just to be simple I need to enter in game design stream so what are the things I need to practice hard to get into it using softwares ?
Could you please guide me from basic to getting into that industry as game designer ?
learn game engine > make portfolio website > make good games > fill your portfolio with them > apply for job
Nowadays most steam but not only games are done in either Unity or Unreal, both are free and awesome game engines
Out of these two Id go in game development. They usually use Unity or eventually unreal. Do university game design degree (or any computing/programming degree) but you also need portfolio with your own games. Portfolio with just one good game is better than portfolio with 40 bad games.