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lezley1986
Posts: 1
Registered: ‎01-23-2012

problem extracting normal maps

9 Views, 0 Replies
01-23-2012 11:30 AM
Say I have sculpted on multiple layers in mudbox, is there a way to extract all of these layers to make one normal map? It only seems to create a normal for the highest level of sculpt and ignores all the lower layers?
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