Please excuse any inacuracy in this post, I'm not at work at this moment, so don't have the stuff in front of me, so my memory may be a bit sketchy on some details.
It may be worth contacting the Up & Ready support and see if there is a way to install it separately (which can be done) and make it find the 3ds Max/Design license (not sure what has to be done to make that work). |
Will look into that.
It doesn’t use a plugin from what I can see, instead it is submitted using the BB\cmdjob.exe which allows you to use any commandline application with it. When you go to render Change the Foreground Action to Backburner and it should be submitted for you. |
for your backburner question: you need to specify some things. go to the project preferences and replace the words “BBINSTALLDIR” and “MANAGERNAME” with the appropriate values, where BBINSTALLDIR is the directory where Backburner is installed and MANAGERNAME is the name of the machine running the Backburner Manager. |
I did the managername thing, that was fairly obvious, what had caught me out was that (presumably because of the C: drive install issue) it was looking for cmdjob.exe in the wrong place. I set it to the full path on the
😧 drive and now the jobs submit, so I have made some progress in that department. But the render nodes gave me errors, refering to files in
My Documents/Toxic/render/something about tempory render or something? So it is obviously referencing files on my workstation to render. I'm not sure what these files are or how to change the path they are stored at to a more sensible place, like in a UNC path to a shared folder on the server. Any advice? Needless to say the source footage and output files are on UNC paths. Will try again tomorrow, run out of time today.
Make sure your output depth is set to 8bit, rather than 16bit or 32bit. |
Oh yeah, dead right. I totally missed those settings for Bit Depth and Channels, they were hiding in the other tab, either Render or Output, don't remember which was which, but it was not the one where you tell it to be a TGA so I didn't find them.
Ken LaRue has some Blog and Tutorials posted which may help you learn the application. |
Will take a look at those. That's what I need, some learning material, I've spent much of the day reading the Help, not a very exciting way to learn.
let’s leave aside the fact that you have some difficulties to get to your netdrive places |
Why? That prety much answers your question. But really why
wouldn't I want to do that? It is something you expect from any Windows app. Yes, viewing collapsed sequences is good but, this leads me neatly on to my next gripe. And remember, as a Toxic noob I accept some of these shortcommings may be due to my poor understanding of the UI, so I'm a happy man if you tell me I got this wrong. It's about the application window, it's a while since I used Combustion, but IIRC it had a similar thing going on. Everything is contained within that window and cannot leave. Bear in mind I have a nice pair of Sony HD monitors in front of me, I got the window maximised on the right one. I can open the nice comfortable File Browser with it's collapsed sequences as a floating window if I wish. Oh dear, it's covering my work space, but look there is a big empty screen to the left doing nothing, I'll drag it over there out of the way. But NO.
Escape is futile, you can never leave.Would someone care to enlighten me as to what is the point of a floating UI element that you can't move out of the way on to another screen?
So what do I put on the left screen? Windows Explorer, where I can get to my network places, but for what good it does, because the Toxic window border is an inpenitrable barrier throughwhich nothing shall pass either way. So I can't float stuff on the other screen? Like File browsers and suchlike, or a full screen player view? I can only view the thing while working either partially at full res, or the whole frame shrunken down. On that topic, where is the button to zoom to fit the window?
Think how you (or at least I) work in Max. I have it maximised on my right monitor, and all the floating bits, material editor, layer manager, track view, pflow, render setup, environment settings, RFW, etc... get thrown across to the left to keep my viewports clear and uncluttered.
I guess it was designed by someone who never considered the possibility that some users may have a second monitor they would like to utilise.
I don't wish to seem too harsh about what seems to be a well loved program, and I do appriciate any help and guidance. I just think there is room for improvement already and would like to show the dev team the right direction.
On the plus, it does seem better than Fusion for playing out HD footage. I think 'cos it's 64 bit and my version of Fusion is 32 bit, the cache soon fills up. And I've yet to see any buggy glitchy behaviour from it.