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Digital Makeup for Flame 2015 video, can it be done in Smoke 2015

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Message 1 of 4
helgetjelta
430 Views, 3 Replies

Digital Makeup for Flame 2015 video, can it be done in Smoke 2015

Hi, just saw this video on youtube, explaining Digital Makup with Extended Bicubics - Flame Premium 2015... https://www.youtube.com/watch?v=8hlGQiIBxnk

 

But it looks like it can be done in Smoke 2015 as well... almost...

 

When he talk about moving the UV & Vertex I don't get this in Smoke, only one moves and not both... so I can not isolate it like he does around the eye...

 

Any ideas ?

 

Seems like I can copy to UV, but when trying to track I only get two trackers, and not all selected with box selection... ??

 

 

/Helge

3 REPLIES 3
Message 2 of 4
grant.kay
in reply to: helgetjelta

Hi Helge,

What I did for the digital make up in Flame Premium is not possible in Smoke 2015 as you are not able to move the UVs.

There is another technique that can be performed using extended bicubics, diffuse map and expressions but its not as flexible as you saw.

Its more about localised warping but let me know if it interests you and I'll add it to my list.

Regards
Grant

Message 3 of 4

This may be 1 way.  Watch the first part of this tutorial.  I think it'll work in Smoke.

 

https://vimeo.com/93081003

 

Let me know if this works.

Message 4 of 4
Grant.Kay
in reply to: ArtifactDesign

This is what I have done before.

Localising the extended bicubics with an expression will work ok for positioning and scaling.

Rotation will be a bit more tricky but I have got a setup i need to break down which may provide the solution for rotation.

As I said, it's do able with expressions and the other bits but I have a few things to do first before I get to making a video on it.

Regards
Grant

Grant Kay
Principal Learning Content Developer

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