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Ask & Answer Smoke 2013 Questions

51 REPLIES 51
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Message 1 of 52
BKM
Advisor
937 Views, 51 Replies

Ask & Answer Smoke 2013 Questions

I was one of the demo artist at NAB and I have had my hands on the Smoke 2013 for about a month.
There is only so much you can gleam from videos and blogs. So if you want any first hand info on features shown at NAB or my impressions, please feel free to ask.


Flame/Smoke Editor
Check out the Premiumbeat Smoke Blog
http://www.premiumbeat.com/blog/category/smoke-2/
51 REPLIES 51
Message 2 of 52
Anonymous
in reply to: BKM

well..... XD


just one thing.

If i sit on the new one with a Director (who is used to sit in FLAME and SMOKE Suites)

how will i feel. And how will the Director feel.
Message 3 of 52
gilpatrick
in reply to: BKM

Thanks Brian,

From the sounds of it, Desktop Paint has been removed. This is very disappointing. Do you know of any other Desktop tools that have been removed and not replicated exactly in CFX? Specifically, I'm wondering about Average.


Thanks again
---------------------
Greg Gilpatrick
Message 4 of 52
BKM
Advisor
in reply to: Anonymous

If you were sitting with Smoke for Mac 2012 then the biggest change as far as creative power goes is the Node Based compositing of ConnectFX. So much more can be done by linking nodes than could ever be done in the 2012 Module based workflow.

Having that node based workflow that comes from Flame gives Smoke 2013 instant credibility as a high end product coming from Autodesk.

It's still Smoke. Just because the economics have changed doesn't mean the tools and power of what makes Smoke wonderful has changed. In fact, it's even better.

You should feel that you are still working with the best all in one tool set for video production. The Director should feel happy that he still has the same level of quality that he has known from the other Autodesk Systems.

Flame/Smoke Editor
Check out the Premiumbeat Smoke Blog
http://www.premiumbeat.com/blog/category/smoke-2/
Message 5 of 52
BKM
Advisor
in reply to: gilpatrick

There is nothing final with the toolset yet. The release isn't until Fall. But at the NAB showing there were no desktop tools becasue they wanted to shift everything or as much as they can toward the timeline.

That being said, there are some processes that still need to be a new media creation process. Average may be one of them, although Average is a node in ConnectFX.

Audio Mixdown and interlace/deinterlace tools are another. I trust that giving the user some access to these basic tools will not escape the developers.

As far as desktop paint... who knows. It's biggest feature from the Paint node in CFX is AutoPaint and paint tracking. I know I do a lot with it. I hope they find someway to retain it, until a proper timeline solution can be achieved.

One major thing that might not be known is that you can add effects to source clips in your Bins/Source Areas. This is was not possible in 2012. So in the same manner you might have run a clip through CC and created new media, or through a FlameFX, you can now add to a source clip. I haven't wrapped by head around it's full usefulness, but it does work like processing through a module, except now it is non-destructive. So you can Average a source clip from the source clips Timeline.

Hard Commit still exists as well an can be used to commit the effect on the source clip.

Flame/Smoke Editor
Check out the Premiumbeat Smoke Blog
http://www.premiumbeat.com/blog/category/smoke-2/
Message 6 of 52
peppermintpost
in reply to: BKM

hey brian,

thank you very much for sharing the newest information with us, i highly appreciate that.
i have a question about the wacom usage. do we have to use a mouse now? i saw that there are mouse right click pulldown menue things going on.

what about compartibility to flame? can the setups be shared, can i directly access flames framestore from smoke? is there still wiretab central?

one of my favirite features in smac 2012 is the fullscreen playback via 2nd monitor graphics card output. is this feature still there?

thx
torsten
Message 7 of 52
BKM
Advisor
in reply to: peppermintpost

1. Wacoms are still usable and they work fine. Right-click is the back pen button.

2. Setups with Flame should still be fine as the main tools have not changed. Action is still Action, just the UI changed. As I understand, wiretap is still all there, it's just been cleaned up easier to use. Backburner still exists, it's just more transparent. As far as accessing framestores from Flame and moving clips.... this might still be in flux. I would think that DPX frames would be fine, but currently there is still no prores on Linux. So some of these issues are still being developed... stay tuned.

2a. I don't know about WTC... it wan't part of what was needed to be shown at NAB.

3. There is a full screen playback.. I don't think that anything has changed there.

Flame/Smoke Editor
Check out the Premiumbeat Smoke Blog
http://www.premiumbeat.com/blog/category/smoke-2/
Message 8 of 52
ifffs_user
in reply to: BKM

Brian, thanks for shedding some light on things.

What about flame hotkeys in user preferences?
2012 SAP2 SP3
10.6.7
Kona 3G driver 10.3.2
Quadro 4000 driver 256.01.00f03
Cuda driver 4.2.10
Mac Pro (mid 2010)
12 Cores / 24 Gigs
CalDigit HD Pro2 (8TB, 723 MB/sec read)
Message 9 of 52
BKM
Advisor
in reply to: ifffs_user

You know....I never checked. There are FCP hotkeys. There were some subtle hotkey changes to the Smoke default keys regarding the timeline. 'T' is now for thumbnail view for source area tiles. F5 activates timeline view, and F6 & F7 are now source timeline and record timeline focus.

Flame/Smoke Editor
Check out the Premiumbeat Smoke Blog
http://www.premiumbeat.com/blog/category/smoke-2/
Message 10 of 52
Anonymous
in reply to: BKM

Brian, did Audtodesk include Avid hotkeys? That would be a big help in transitioning, as I know Avid extremely well. Also, as I understand it now there is no 3D tracking option in Smoke 2013, Frederic Warren said that it was being considered. Can you confirm that as of now, Smoke 2013 has no 3D tracking option. Thank you very much Brain.
Message 11 of 52
mukram22
in reply to: BKM

Hi Brian,
Firstly, thanks for sharing the info. I have few question.

i. How stable/robust is Connect FX, comparing with Smoke Advance Batch. We know u got lot of experience using Smoke Advance. Do u managed to test it with lot of layers.?

ii. Do u feel the software are "light". Means you can jump from one module to others easily without feel slow..?

Lastly, if 5 starts are full rate, what's your benchmark about this new Smoke.?

Cheers 🙂
Message 12 of 52
Grant.Kay
in reply to: Anonymous

@bradaschreiber What was shown at NAB 2012 was an alpha version. This means that this version was not complete by any means and the full feature set has not been decided. We cannot comment on what all make it into the final release. All we can speak about was what was shown on the show floor. Everything is always considered but no promises or commitments have been made.

Grant Kay
Principal Learning Content Developer

---------------------------------------------------------------------------------
The Official Autodesk Flame Learning Channel
http://www.youtube.com/flamehowtos

The Official Autodesk Smoke Learning Channel
http://www.youtube.com/smokehowtos

Also available as podcasts on iTunes

Follow me on twitter @discreetuk for the latest training updates.
---------------------------------------------------------------------------------
Message 13 of 52
Grant.Kay
in reply to: mukram22

@iconslave Brian will certainly give his opinion as he is perfectly entitled to but bear in mind that he was working with the alpha build of the software. It is not optimised or feature complete. So in terms of speed and performance, true benchmarks are not possible except his opinion but he is aware of what he was working on.

My suggestion to everyone is to sign up for the Pre-Release trial at http://www.autodesk.com/smoke-trial and try the Pre-Release in June to get your own experience with performances and benchmarks. Once again, only true performance bench marks on the final release is September will give you a true reflection of what to expect.

Sorry for interrupting 🙂

Grant Kay
Principal Learning Content Developer

---------------------------------------------------------------------------------
The Official Autodesk Flame Learning Channel
http://www.youtube.com/flamehowtos

The Official Autodesk Smoke Learning Channel
http://www.youtube.com/smokehowtos

Also available as podcasts on iTunes

Follow me on twitter @discreetuk for the latest training updates.
---------------------------------------------------------------------------------
Message 14 of 52
BKM
Advisor
in reply to: mukram22

I was demoing it on an iMac... 8 gig Ram and i7 with a stock ATI card. All in all it was running quite well. Given that it is an Alpha build... ConnectFX was quite fluid and I was able to easily work in Action with 2K layers, 3D Geom, lights and shadows will no issues. I can only expect that it will get better form here.

Flame/Smoke Editor
Check out the Premiumbeat Smoke Blog
http://www.premiumbeat.com/blog/category/smoke-2/
Message 15 of 52
BKM
Advisor
in reply to: Anonymous

Frederic knows more about whats planned or being considered than I do. Sorry nothing I can say here. As grant pointed out. It's was a an alpha and things are still in flux. June will give us a better idea about what's going to be included, but nothing is final until release.

Flame/Smoke Editor
Check out the Premiumbeat Smoke Blog
http://www.premiumbeat.com/blog/category/smoke-2/
Message 16 of 52

Some more answers....

- WireTap Central still exists.

- It will still be possible to use the second monitor as a broadcast through a DVI connection.

fred

Frédéric Warren
User Experience Designer
Message 17 of 52
fred.warren
in reply to: ifffs_user

The Flame hotkey preset is available as of now.

As Brian mentioned in its first post everything is subject to change, but I am not aware of any plan to actually remove the Flame shortcut preset from the list.

fred

Frédéric Warren
User Experience Designer
Message 18 of 52
fred.warren
in reply to: Anonymous

We might add an Avid Shortcut in the future, but I doubt we will have the time to do it for this release.

As for the 3D Tracking, I can confirm you that it was not in the build that was shown at NAB.

Frédéric Warren
User Experience Designer
Message 19 of 52
zoigevich
in reply to: BKM

So At this point there is no Desktop tools? Is there still such a think as desktop or just bins. And is it possible to change interface to classic smoke?
Message 20 of 52
Anonymous
in reply to: zoigevich

At this point- still in alpha, the desktop buttons to those tools are not there. You still have the desktop icons view. It's not just bins.

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