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Gallery: Finished Artwork

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Distinguished Contributor
A.Baroody
Posts: 444
Registered: ‎12-18-2006

Space Rangers

53 Views, 5 Replies
08-31-2011 09:42 AM






I did this late 2010. It's a real time game character, that I've modeled, textured and rendered for my demo reel. BTW anyone hiring? :smileywink:

I modeled him with various polycounts, normal mapping, textures, and final sculpt are all mudbox. The initial sculpt was Zbrush, which was pretty rough form. Retopo all done in topogun. Rendered in Mental Ray

-Adam
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cg_oglu
Posts: 2,948
Registered: ‎08-22-2006

Re: Space Rangers

08-31-2011 10:06 AM in reply to: A.Baroody
wow i like the design...
the knee area is really cool... the rendering to...
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http://www.linkedin.com/pub/christoph-schaedl/6/558/73b
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Distinguished Contributor
A.Baroody
Posts: 444
Registered: ‎12-18-2006

Re: Space Rangers

08-31-2011 10:15 AM in reply to: A.Baroody


oops. forgot one.

-Adam
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Distinguished Contributor
maxer_1
Posts: 187
Registered: ‎04-29-2007

Re: Space Rangers

09-13-2011 04:38 PM in reply to: A.Baroody
your scene , lightning and characters are quite nice !
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Active Member
elevn
Posts: 6
Registered: ‎10-26-2011

Re: Space Rangers

11-28-2011 06:25 AM in reply to: A.Baroody
Lord, that was cool
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Active Member
OnyxStone
Posts: 8
Registered: ‎05-13-2012

Re: Space Rangers

05-20-2012 04:51 PM in reply to: A.Baroody
Incredible... Well done.
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