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Space Rangers

5 REPLIES 5
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Message 1 of 6
A.Baroody
424 Views, 5 Replies

Space Rangers







I did this late 2010. It's a real time game character, that I've modeled, textured and rendered for my demo reel. BTW anyone hiring? 😉

I modeled him with various polycounts, normal mapping, textures, and final sculpt are all mudbox. The initial sculpt was Zbrush, which was pretty rough form. Retopo all done in topogun. Rendered in Mental Ray

-Adam
5 REPLIES 5
Message 2 of 6

wow i like the design...
the knee area is really cool... the rendering to...
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https://linktr.ee/cg_oglu
Message 3 of 6
A.Baroody
in reply to: A.Baroody



oops. forgot one.

-Adam
Message 4 of 6
Anonymous
in reply to: A.Baroody

your scene , lightning and characters are quite nice !
Message 5 of 6
Anonymous
in reply to: A.Baroody

Lord, that was cool
Message 6 of 6
Anonymous
in reply to: A.Baroody

Incredible... Well done.

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