Hey guys!
It's been a while since I've posted but thought I would share a piece I just completed..
Its 'inspired' by my Nana who passed a way a few years ago.. (not a likeness though)
Its modeled in Maya, and sculpting/texturing all in Mudbox.. Hair was done using Shave and a haircut then converted to Maya hair. Spec maps were created using Knald.. and Far, far BG is 2d..
Thanks for taking the time to look it over guys!
cheers
-Dan
![](http://area.autodesk.com/userdata/forum/n/nanadone.jpg)
![](http://area.autodesk.com/userdata/forum/n/nanadone_1.jpg)
![](http://area.autodesk.com/userdata/forum/n/nana_sculpt_texture.jpg)