5 Kudos

Place/import Text and/or paths as sketch

Status: Implemented
by Mentor on ‎07-01-2013 08:18 AM



i'm rather new to Fusion 360 so please bear with me if this was already suggested or at last is a working feature already and i just didn't find it :smileyhappy:


It would be great if one could place text as a sketch or probably a solid object (the latter won't be so important as you could always extrude from the sketch). Also the possibility to import paths from let's say Illustrator or other vector based tools would be good as a sketch so you could import technical drawings or similar as a base for extrusions.




Status: Implemented
October 2013 included svg import to bring in vector data
by Valued Contributor tdtwohy on ‎08-08-2013 03:07 PM


Well, I need to simply bring in established (client aproved) flat line work, be in a logo... A font comprised of altered letters... Hotel logos, Airline badges... even illustrations and decorative patterns. 

Importing PDF format would be a THRILL to try (even better if you got it to work)... though some amount of preview and editing (slashing out color, layers etc.) would be needed and might add more programming costs.

I've been doing complex tricks in vector based illustration for years, being able to use these as design elements would add to the usability of f360 without much real cost.


Text in blocks, typed in... kerning? As a graphic artist, I can generate that easily... just have to rent Adobe products (forever :smileysad: )... but defining a workable way to import existing graphics  (somewhat effortlessly) could be a REAL blessing for designers moving to the ACTUAL product design realm as opposed to the "Flat-iverse" they came from. 

by Board Manager schneik on ‎08-29-2013 06:03 AM
Status changed to: Duplicate
by Board Manager schneik on ‎08-29-2013 06:04 AM

It's looking like text is going to take longer than expected. As an alternative we are proposing to add import of SVG into a sketch.


This would allow you to create text outlines and/or logos and bring them in.  What do you think? Will this help in the near term?

by Mentor on ‎08-29-2013 06:32 AM

That would indeed help. I always said how important importing paths would be. The dxf import right now doesn't work well for 2d drawings and this would definitely help.


Also this way you could import text-paths as well.

by Distinguished Contributor bmdesign on ‎08-29-2013 09:14 AM

SVG is very nice (with a good editor) and will take away from you the worry about supporting both Windows and Mac OS X fonts. Which I think you shouldn't even try to - stick to SVG fonts? >:smileyhappy:

by Mentor on ‎08-29-2013 10:32 AM

The time of "Mac" and "Windows" fonts is gone for years now - no worries. Mac OSX is fine with TTF, OTF and everything that's common sense in fonts ;-)

by roberto on ‎09-15-2013 08:42 AM

I've played around with Autodesk Inventro Fusion (love many of the UI ideas, managed creating a design I had done in some other program without even looking at any tutorial).


However I quickly noticed there was no way to import 2D data for a logo to put in, major let down..


If you should prioritise features then I think this would be the smartest:

1) Import from Illustrator (either via PDF, EPS, SVG etc, just one good way that works).

Plus have some way to simplify the vector graphics if there might be a performance problem (some logos I do by drawing that are scanned and then vectorized in Illustrator).

Any designer will most likely create logos in Illustrator, or receive logos and 2D designs from clients who have Illustrator.


If you have limitations, such that things have to be converted to outlines first, just give us a clear tutorial on how to do the complete workflow.


1b) be sure that the imported data can be easily and correctly extruded (so that there are no problems with letters like 'O' and 'B' for the inside parts.


2) Be able to enter text directly in the software that can easily be extruded.



by Board Manager schneik on ‎10-16-2013 11:33 PM
Status changed to: Implemented
October 2013 included svg import to bring in vector data
by Mentor on ‎10-16-2013 11:36 PM

i'm worried about your work/sleep time, Kevin - must be mid night over there :smileyhappy: Early in the morning here.


Already seen svg import and did a first test but failed in creating a closed face out of a loop of importet svg. Will continue to try and post in the help forums if needed.

by Active Contributor sanguish on ‎10-19-2013 12:39 AM

Awesome that this was implemented. I had no idea.


How do we use it?

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