10 Views, 1 Replies
10-19-2012 04:02 PM
First and foremost my Axis is XYZ Where Y is Up.I am using the humanoid model as a sample. The problem that i am having right now is that after i load the model and skin data. When i rotate the model around the Y which is the Yaw in my case the object ends up peforming an roll instead. It seems like even though i am using an OpenGL axis when i load the model, when i rotate it it still rotating as if the Z is the up axis.