Been using the FBX SDK for a couple of weeks now. Making good progress. Able to load and parse files. Today I tried using the FbxSystemUnit::m.ConvertScene() for the first time and I'm getting linker errors. Has anyone else encountered this or know what's wrong?
my code:
FbxSystemUnit::m.ConvertScene(m_pFbxScene);
linker errors:
Error 1 error LNK2001: unresolved external symbol "public: static class fbxsdk_2014_2_1::FbxSystemUnit const fbxsdk_2014_2_1::FbxSystemUnit::m" (?m@FbxSystemUnit@fbxsdk_2014_2_1@@2V12@B)
D:\Hex\Development\EGraphics\Build\VS2013\ModelProcessorFbxParser.obj ModelProcessor
Error 2 error LNK2001: unresolved external symbol "public: static struct fbxsdk_2014_2_1::FbxSystemUnit::ConversionOptions const fbxsdk_2014_2_1::FbxSystemUnit::DefaultConversionOptions" (?DefaultConversionOptions@FbxSystemUnit@fbxsdk_2014_2_1@@2UConversionOptions@12@B) D:\Hex\Development\EGraphics\Build\VS2013\ModelProcessorFbxParser.obj ModelProcessor
Error 3 error LNK1120: 2 unresolved externals D:\Hex\Development\Bin\Win64_Debug\ModelProcessor.exe 1 1 ModelProcessor