Area :: Header
3ds Max 2015 Extension 1 is here

With new tools to power your pipeline
Discussion Groups


New Member
Posts: 1
Registered: ‎07-11-2012

Duplicate vertices and new indices

72 Views, 1 Replies
07-11-2012 02:01 PM

I'm trying to import a simple box with 8 vertices. I have a structure for holding position, UV coord, normal etc. I get the correct position but the texcoords are not correct. That's because I need to duplicate the vertices to give them different texcoord. Is there an efficient way to duplicate vertices and get new indicies value so that for the box I get a value between 0-n (number of unique vertex) instead of 0-7?

Please use plain text.
Distinguished Contributor
Posts: 504
Registered: ‎04-21-2008

Re: Duplicate vertices and new indices

07-12-2012 12:18 AM in reply to: hubbas
Please use plain text.