I'm currently trying to import a 3ds file in FbxScene and I keep getting Debug Assertion Failed error (see the attached file). This happens when the code reaches line:
lImporter->Import(lScene);
I'm following the example code provided in the FBX help...
I guess the problem is that I have to modify the FbxIOSettings that I use within the FbxManager but I cannot find any list of the settings properties or any tutorial on this topic.
When I compile and run the ImportExport demo that comes with the SDK, I get the same error with 3ds file import (fbx files work ok).