Hi,
same issue i am also facing, for importing a stereo camera from maya to max , it's giving film offset error warning.. please tell me the solution....
******
We are doing a stereoscopic project inside maya, but our fx department doing all the fx in max.
Our stereoscopic department have made the camera with the shift in film offset in x axis.
They used camera film offset under camera attribute rollout.
But when we import it to max, they dont align properly, why? Is the camera film offset function not supported or is there any way around.
Thankyou
rupesh patil