Hi,
I cannot seem to access the "Envelope" value contained within a blend shape channel via the FBX SDK.
- I am using FBX SDK 2012.2
- I am using the code snipet found in the doxygen "code" tag of kfbxgeometry.h on how to get the blend shapes and channels and calculate their influences on the vertices of a mesh.
- I created my blendshape meshes in Maya.
Problem:
- In Maya, underneath a blendshape channel you can set the value of the "envelope" that affects the overall effect of the blendshape on my mesh. I cannot seem to have access to that value via the SDK nor can I find any mention of it in the SDK or the example codes.
- I have also exported my blendshapes to FBX with an envelope value of 0.5, then reimport it in Maya; the envelope value is reset to 1 and my blendshapes look incorrect.
Is there support for this "Envelope" property then?
Cheers,
R