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Floating object - bifrost?

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pertti.raami
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Floating object - bifrost?

Hello,

 

 

Do you guys have experience of working with bifrost and floating objectives?

I have a small scene where an object rides on the wave. I tried to use plane with texture deformer as accelerator to create waves and animate object with geometry constrain and normal constrain to the plane. I didn't find a way to keep bifrost liquid sync with the plane so that the object's animation would match with the waves.

Now I'm trying to create waves with acceleration objects and animating floating object manually.

 

I'm asking if someone has tried to do something similar with bifrost and how they got to their final result?

Is it possible to get bitfrost to follow animated plane so you shouldn't need to animate floating object manually.

Is there some other solution to do whole thing simpler?

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