Hi all,
I am new to this forum and been facing an issue with fluids for the last couple of months. I found that fluid doesn't respond well with fast moving objects. For example, if i want to emmit fluid from a fast moving sphere or any object.. say from point A to B, instead of giving a continous flow of fluid, the fluid breaks in between and you can see just fluid patches between point A and B. But the simulation works fine is my object moves slowly or at one position.
I've seen some videos online where there are fast moving commets or fst moving fluid animation, but i am ubale to achieve that.
Can anybody please help me with this issue?
Thanks!