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Bifrost Material problem

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RickTheOutpost
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Bifrost Material problem

Hi everybody,

 

I hope someone can help me with a technical question about the new 'bifrost liquid shader'. After rendering with mentalray, my meshed simulation shows up as a complete black surface shader. Nothing likes to happen.. even though my bifrost-plugins are all loaded succesfully. 

 

It seems to be a failure in loading the shader from my HDD beacause the icon for this node is the standard as shown below:

 

bifros.gif

 

Anybody? Many thanks

 

(Running maya 2015 sp1, windows 64x)

 

 

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