Hi everybody,
I hope someone can help me with a technical question about the new 'bifrost liquid shader'. After rendering with mentalray, my meshed simulation shows up as a complete black surface shader. Nothing likes to happen.. even though my bifrost-plugins are all loaded succesfully.
It seems to be a failure in loading the shader from my HDD beacause the icon for this node is the standard as shown below:
Anybody? Many thanks
(Running maya 2015 sp1, windows 64x)