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visibility states and scale sizes

3 REPLIES 3
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Message 1 of 4
TherealJD
298 Views, 3 Replies

visibility states and scale sizes

trying to setup a block to have 3 scale sizes.. lg, med, sm.. do i have to duplicate the geometry three times to do that?? or should i be using a different parameter to control size.. my block also has a rotation parameter for some objects too.. does the rotation parameter have to be copied three times also??
3 REPLIES 3
Message 2 of 4
hwalker
in reply to: TherealJD

No just make your geometry and rotation parameters visible in all three visibility states.

Howard Walker
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Message 3 of 4
TherealJD
in reply to: TherealJD

thx for the reply..

ok, so when i have visibility states active, i can change scaling of the geometry in one visibility state, and it won't mess up the geometry in another state? that's cool! confusing, but cool.. if that's right..
Message 4 of 4
M_Hensley
in reply to: TherealJD

If the same geometry is visible in all states, then when you scale it in one state it will be scaled in all states. If you want the geometry to only be scaled per state you will need to copy it into each state and make a separate scale action for each state.

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