It seems like this should be easy but it's not. I have a block with multiple components. I want them to array sequentally as I drag the grip. First one component, then the next, then the next. What I get is all 3 at once when I drag the grip far enough. I tried 3 seperate linear parameters with their grips stacked but that didnt work either. What I have attached is a very simplified version of what I want, but I think once I get the concept it will be easy to elaborate on.
Thanks in advance,
Solved! Go to Solution.
Distance1 is the Parameter that Stretch, Stretch1, and Stretch2 are linked to.
Stretch controls the Distance4 Parameter that is chained to Distance1. Meaning that when Distance1 is activated the Action that is linked to Distance4 will also activate. Tha Arrays are linked to the relevant Parameters and logical distances were assigned. The circle needs to move 800 units to get to its first position, etc...
The rest of the Parameters and Actions are similarly setup.
(I just hope Juris had to trial and error this and did not just do it in one shot. I might have to not like that guy anymore if he did. )
As a Post Script here is the block that I was actually working on. It took quite a bit of trial and error, and i still don't understand why the distance parameters have to be set to the lengths that they are.