I'm experimenting with annotative scaling, and have tried to apply it to an existing dynamic block. I deliberately chose a block that shows an item at it's real world size (a manhole), rather than something where the whole block is a symbolic representation of something at an arbitrary size.
In the block I have several visibility states, and for a given visibility state (as shown in the jpg) I've applied annotative properties to the attributes and text entities, not to any geometry. I've also set the scales such that at 1:100 all of the text and attributes show, at 1:500 only the reference attribute shows.
The attached screenshot shows that changing annotation scale in the block editor (on the left) gives the desired result.
The right side of the screenshot shows 2 viewports in paperspace, at 1:100 and 1:500 and the results I get. The text appears to behave correctly, but the attributes are at crazy sizes.
If I attach the block to a reply to this, and anyone can give me advice on how to achieve this or even if it's possible, it would be much appreciated.
Thanks.