Good afternoon everyone. I am working on a dynamic block that I figured would be fairly simple. However, it is proving to be a huge annoyance. What I want for it to do is stretch the end of a polyline with a stretch action, while at the same time moving the grip of my block properties table. No matter what I do to it, the block properties grip won't move/stretch. Can someone please take a look at it and see if it's just me or if there's a bug with my block?
Thanks in advance!
I'm not sure you can but I do not know why this would be designed this way.
I too have a block whereI would like the BPT to move with the another set of entities and it does not.
And I read one or two others who have expressed the same difficulty.
Because BPT is an outsider and the rules of regular parameters doesn't apply to BPT.
BPT is too awesome to obey..
BPT is all..
BPT is life..
...plus BTP charges lots for their concert tickets!
Hopefully this will help... it what I do with my blocks...
The Block Property table is tied to the basepoint parameter. Put the grip of the Block Property Table (BPT) on top of the basepoint parameter. With them stacked, any flips, moves, rotates you do will now work on the BPT.
To test what I'm telling you is fact - you can build a simple block table with a flip and watch how the BPT's grip reacts wtih the basepoint parameter.
I've attached a screen capture for an example...
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