I can create a block where you stretch a line and the opposite side stretches equally in an opposite direction but I can't find anything to help with stetching equally in the same direction.
The block in questions is a door with windows to the side. The door size will remain fixed but as I stetch the window jamb I would like the two mullions to stretch to create an equal stretch.
I've had a look for a how-to but can't find anything similar. Can anyone help?
Solved! Go to Solution.
That's exactly it! I would have put the grip on the very end though to make smnaps easier. Big question though... how did you do it?
Worked out what you've done and I wasn't far off.
The grip ios at the end but I would like to sue that to snap to a location but the window stretches further than the grips. How can I change this?
You can change the scale of stretching.
This can be done in the proporty window of the action
(it is called distance multiplyer)
If you set this parameter to 1/3 it wil normaly work just fine
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