After opening the test block, use the Rotate parameter and notice the perfecting. Now use the move parameter on the circle/number and move away from the base object. Then rotate again and notice the number. The numbers action is the problem.
I have an issue with the number rotating on a different axis when it should be within the circle at all times. The issue arises after moving the circle/number then rotating it. The circle is acting perfectly, overall, but the number is acting odd.
Thank you in advance for any suggestions.
Solved! Go to Solution.
I think it is working. Take a look. There is no need to add 2 points, besides one of them chain action is off. Let me know if is not that you want?