Hello all,
Has anyone else come accross the need to create a block with several visibility states that link to the same attribute (in this case more appropriately called a variable) but which is in two different locations?
More simply put; I want to show my elevation block on the left or right side of a structural component however I only want to fill out the attributes in one of the visibility states and have them be linked to the other state, saving me the hassle of re-entering them when I change the state.
Thanks,
Solved! Go to Solution.
Solved by peter_m.. Go to Solution.
Is the Mirror parameter not working for you?
I know it can be fiddly.
Otherwise, filling one attribute using a field linked to the other is all I can think of.
Yes the "flip" parameter ended up doing the trick. I tried using the attribute value linked to a field but it never worked out. The flip action ended up being cleaner and lighter, removing the need for visibility states.
I just had to make sure that the attributes's positions were "locked" and that the parameter "mirtext" was set to 0.
Thanks,