I used the the sample Read2DDWFxFile.cpp to load dwfx files using dwf toolkit 7.6 but the coordinates are incorrect for some objects, for example: text coordinates are very far from polyline coodinates, this means that one of them has incorrect transformation that makes the object shifted.
I used process_next_object() and the objects are processed by my callbacks.
I am facing this problem with all dwfx files I have.
Is it a bug in dwf toolkit or should I do some transformations for incorrect objects ?
I attached a sample dwfx file showing the problem.
thanks in advance,
Sattam
The Read2DDWFxFile.cpp sample is posted in the following thread (Adding text to dwf):
http://forums.autodesk.com/t5/DWF/Adding-text-to-a-DWF/td-p/2611898
Thank you for your questions.
I output the text coordinates and polyline coordinates, they are not far from each other (attach the Read2DDWFxFile.cpp and the output file).
Please test again; if issue still exist, please attach your sample codes and result file for us to research.
I used your sample code but I got incorrect coordinates for text objects.
I attached sample code and result file.
The sample code has error, I have updated the Read2DDWFxFile.cpp; please test again.