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mip_motion blur in FXTree

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Anonymous
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mip_motion blur in FXTree

I just played around with the mip_motion_blur output shader.
Is there a way to get this to work like Reelsmart motion blur in post? I would like to use it in the FXTree
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stevencaron
in reply to: Anonymous

you can output motion vectors and use the reelsmart plugin that re:vision effects sells on their site...

www.revisionfx.com/products/rsmb/pricing/#Softimage|XSI%20(Avid)

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