hi all
i got some problems by painting in mudbox
first ive done a tiled uv set hope this is right-
then i went to mudbox and do basic colors and normal map correction - all was fine . then i exported the files to photoshop for doing more texture work and paste the files into maya shader tabs
all looks quite ok but now i want to fade in some eroros between the arms and the body -inmudbox but if send it to mudbox the lower part of the model (arms) cant be displayed
ther eis an error message cause of no possibilty to create the mateiral ..but it worked before ..
i wish i had shot one material but now its already rigged and skinned is there a way to get it in mudbox without errors ????