Hi - I'm somewhat new to Mudbox so I appologize is this is a simple question. I'm trying to use Mudbox as a way of "sculpting" a landscape. Nothing out of control, but some basic shape generations - slopes, terraces, driveways, etc. I would like to start my model with a height map I built for an earlier project. Is there a way to create a plane in mudbox and then using a greyscale heightmap, set the low and high elevations (for example black is 0' and white is maybe 100')? I've googled around and found that you can add a height map to add shape and definition, but haven't found a way to make it drive the entire shape. Then to be able to determine the high and low elevations is a whole different story - i can't find much on that at all.
Any thoughts?