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*Expert Elite* | Moderator
cg_oglu
Posts: 2,987
Registered: ‎08-22-2006

enable grid

12 Views, 6 Replies
02-18-2009 04:55 PM
is there a way to turn off the grid on startup..?
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Distinguished Contributor
DarthWayne_1
Posts: 831
Registered: ‎08-27-2006

Re: enable grid

02-18-2009 06:32 PM in reply to: cg_oglu
Mine always remembers my last settings, so if I have background set to flat (black colour in my case) it'll be black and grid off if it was off last time. Not sure if this will work as your isn't behaving as mine does, but try startig mud, turn off grid, then shut down mud and restart it..... I've no idea if it'll work but may be worth a try if you've not already done it.


Wayne...
www.MudboxHub.com Independant Mudbox User Forum

www.DashDotSlash.net - personal site
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*Expert Elite* | Moderator
cg_oglu
Posts: 2,987
Registered: ‎08-22-2006

Re: enable grid

02-18-2009 06:42 PM in reply to: cg_oglu
oh its true...

but if i turn it off and create a new mud head... the grid will turn on again...
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Active Contributor
tintin009
Posts: 29
Registered: ‎12-01-2008

Re: enable grid

02-18-2009 08:44 PM in reply to: cg_oglu
The Grid might be part of save file, If I have grid off in a scene save it, always remembers.
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Distinguished Contributor
Ianucci
Posts: 323
Registered: ‎01-24-2007

Re: enable grid

02-18-2009 09:00 PM in reply to: cg_oglu
I really hope we get a 'save custom UI' feature in the near future to deal with this sort of thing.
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*Expert Elite* | Moderator
cg_oglu
Posts: 2,987
Registered: ‎08-22-2006

Re: enable grid

02-18-2009 09:14 PM in reply to: cg_oglu
custom UI sounds great... maybe we could do some crazy stuff with the SDK ...
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http://www.linkedin.com/pub/christoph-schaedl/6/558/73b
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*Expert Elite* | Moderator
cg_oglu
Posts: 2,987
Registered: ‎08-22-2006

Re: enable grid

02-19-2009 07:45 AM in reply to: cg_oglu
iv resaved my basehead mesh... now it works...
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