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Thanks for reply ,
I understand problem , if model size very little than Mudbox's standart base meshs like a basic head , bump map looks threshold ed or very high depth like a my screen cap.
Mudbox's internal scale tool doesn't work , for example i re size my model to "basic head" scale , I get again this problem.
When I re size to basic head's size my model with modo , then import to mudbox , no problem.
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