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I'm extracting AO maps in Mudbox 2015 and I am getting lots of dark shadows on the interior of a building even if there is no roof. Does anyone know if there is a way around this. I mean that I'd like to get the same effect on the interior walls that is on the exterior. I tried adding a light but it didn't do anything.
Any ideas lads?
P
lower the filter size could help...
but objects like this wont work that good in mudbox...
i recommend to bake in xnormal or maya...
I just gave Xnormal a go and it's working fairly well. Hopefully it'll get there with a wee bit of tweaking.
Thanks for that!
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