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Ambient Occlusion Interior

3 REPLIES 3
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Message 1 of 4
Griffs
405 Views, 3 Replies

Ambient Occlusion Interior

I'm extracting AO maps in Mudbox 2015 and I am getting lots of dark shadows on the interior of a building even if there is no roof. Does anyone know if there is a way around this. I mean that I'd like to get the same effect on the interior walls that is on the exterior. I tried adding a light but it didn't do anything.

 

Any ideas lads?

 

P

 

 

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3 REPLIES 3
Message 2 of 4
Griffs
in reply to: Griffs

Not the most active forum this....

Message 3 of 4
Christoph_Schaedl
in reply to: Griffs

lower the filter size could help...

but objects like this wont work that good in mudbox...

 

i recommend to bake in xnormal or maya...

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https://linktr.ee/cg_oglu
Message 4 of 4
Griffs
in reply to: Christoph_Schaedl

I just gave Xnormal a go and it's working fairly well. Hopefully it'll get there with a wee bit of tweaking.

 

Thanks for that!

 

 

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