i'd love for Autodesk to put together a short video on what actually goes on behind the scenes in the manipulation of dwg files. it could be as simple as "here's what goes into the dwg db for a single line" then build on that and show how complex things get especially with hatches/boundaries, blocks, xrefs etc.
users are constantly complaining that "everything is slow" without really understanding what they're asking of the software. hatching is slow, printing is slow, zooming is slow, panning is slow.
for reference, we run quad-core xeons (Dell T5600s) with 16GB of RAM (Win x64 OS) and the quaddro 600. and we only ever do 2D, very simple, plan/elevation drawings and details.
but some of the drawings i see are most likely from point cloud scans of existing buildings where the individual leaves on column capitals are drawn (and are individual, not blocks) and they have all the elevations in one dwg. and they expect the drawing to be super fast and responsive.
Maybe have a look at the DXF reference. But most peoples eyes glaze over when you get to the level of detail you're asking for. And then they start pointing out "Well, if thats the case then they should make it different!".
Might have better results treating your AutoCAD environment as, well, an environment. Everything is connected, whether its the CPU, the graphic card, the data in the files, even the work process, and a bottleneck in one will render the most top of the line parts in other areas irrelevant. The meatware is one of the most important parts, and gets skipped over a lot. You already touched on level of detail - drawing something appropriate for 1:1 detail is unnecessary if its only going to be viewed at 1:100. It gets worse in 3D.
"most peoples eyes glaze over"
exactly. i've often thought about learning how to create animations so that i can do these kinds of kindergarten-simple demos about how complex stuff works.
but i figure it would be beneficial for large tech companies to also provide a rough guide "for the common man" on how things work.
there's a youtube channel i saw with some guy that was talking abotu how the accelerometer in your phone works. it was super easy to follow, but something i wouldn't have guessed at (i think the actual component measures resistance to movement rather than the actual movement itself - stuff like that)
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