Hello to everyone.
I tried to enable 3D HW acceleration, but no luck.
I the journal logs, i have discovered this line:
DBG_WARN: OIT Effect not supported by current HW.: line 193 of Source\GFragmentManagerOGS.cpp.
Also, there is other line, which seems to be a result of the previous line:
DBG_WARN: Crash during drawing a stage in OGS.: line 441 of Source\GStageOGS.cpp.
The question is, what is the "OIT Effect" ??
Is it related to the OpenGL/DirectX?
Is there a possibility to enable acceleration without "OIT Effect"?
Any suggestion wellcome.