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    Autodesk Revit Architecture

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    Valued Contributor
    alex
    Posts: 87
    Registered: ‎11-03-2011
    Accepted Solution

    15' prefab fence segments best strategy.

    259 Views, 2 Replies
    03-02-2013 02:06 PM

    I have to make a prefab stone wall that looks similar to this: [ ]-------------

    they come in 15' 4" segments. the box is and 18" sq column and the line is a 5" thik wall.

    there is a slit in the box so that the 5" end of the next wall segment can slide in.

    also under the column is a footer with a ~3" steel i-beam that sticks out of the ground about 4' high and also fits in the grove.

    I modeled all the units as families and it turned out great.

    I thought i might try to make a custum railing where the i-beam part is a baluster post and the wall section would be a panel.

    getting that method to work has been trying.

    any suggestions on a better way to approach this problem would be greatly appreciated.

    Thanks, Alex

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    *Expert Elite*
    Alfredo_Medina
    Posts: 2,298
    Registered: ‎06-11-2009

    Re: 15' prefab fence segments best strategy.

    03-02-2013 04:27 PM in reply to: alex

    Was that the initial plan? to make this as a railing type? If that was not the plan and you already made the families with other templates, it is difficult to change direction now. To make this as a railing, the families that you have created must be created with the proper templates (baluster, baluster-panel, post, profile-rail, etc). And, then, create a railing type in a project, that includes all these elements. Now, if what you want is a loadable family, not a railing type, then you could nest the families into a host, and work with arrays to create the fence.

     

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    Valued Contributor
    alex
    Posts: 87
    Registered: ‎11-03-2011

    Re: 15' prefab fence segments best strategy.

    03-03-2013 04:12 AM in reply to: alex

    I made them starting with baluster templates. after more reflection of things i was not thinking about like 45 deg turns in the wall i think i will just make generic face based models instead and the length of the skinny part of the wall an instance parameter as that part gets cut off when you do not have room for a 15' segment.

    thanks, alex

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