I'd like to create a custom drawable that behaves as the AcEdViewCube:
- no z-buffer display (solved)
I've created a custom drawable class displayed using AcGiTransientManager; this solved the first point (no z-buffer); but I have no idea on how capture click event as AcEdViewCube does; I suppose I can get a 'mousemove' equivalent by implementing an input poin monitor but I have no idea on how to capture a click.
Solved! Go to Solution.
The transient graphics does not allow selection.
A possible way to do this could be to use acedRegisterFilterWinMsg to install a callback and then process the message as required. This blog post uses this method although for a little different purpose (to handle key press)
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