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    *Case, Mark

    Won't Recognize Profile from Projected Geometry

    107 Views, 13 Replies
    02-18-2003 03:13 AM
    This must be an easy question, but it has haunted my for a while... I
    searched old NG posts and Mymcad but didn't find any answers.

    I have difficulty getting the extrude and revolve commands to recognize
    profiles involving projected geometry. If the sketch has lines that extend
    beyond the profile I am looking for, then IV rarely detects the profile. I
    often have to resort to drawing additional lines on top of the projected
    geometry(ugh!) to get the profile to be recognized.

    I have put a small example of this in customer files. It is two disjointed
    cylinders with a sketch located on a plane running through the axes. I
    projected the top and bottom faces of both cylinder features, projected in
    the center axes of both, and connected the ends of the projected top/bottom
    faces with lines. I want a rectangular profile bounded by the top and
    bottom of the cylinder features and their projected center axes. I have to
    a) draw a line from the midpoints of each projected cylinder face on top of
    the projected axes or b) change projected axes to normal, unassociated,
    geometry and trim them before a profile will be recognized. That just
    doesn't seem right. Is there a setting or trick I'm missing?

    Thanks

    --
    Mark Case, P.E.
    Sr. Mechanical Engineer
    CaseCAD Engineering
    (509) 773-7305
    web: http://w3.gorge.net/casecad
    Please use plain text.
    Distinguished Contributor
    Posts: 215
    Registered: ‎12-12-2003

    Re: Won't Recognize Profile from Projected Geometry

    02-18-2003 03:22 AM in reply to: *Case, Mark
    I run into the same problem......dunno what the solution is, but would really like to find one.
    Please use plain text.
    *Caldwell, Larry

    Re: Won't Recognize Profile from Projected Geometry

    02-18-2003 04:05 AM in reply to: *Case, Mark
    Well ... since profiles have to be closed before they will extrude, the way
    I usually do something like that is project the top of one cylinder and the
    bottom of the other. Then project the axes'. Next use the rectangle tool to
    make a rectangle and use the collinear constraint to constrain it to size.
    ~Larry

    "Mark Case" wrote in message
    news:50C771F6085E23060F1C3CDE8B3880CC@in.WebX.maYIadrTaRb...
    > This must be an easy question, but it has haunted my for a while... I
    > searched old NG posts and Mymcad but didn't find any answers.
    >
    > I have difficulty getting the extrude and revolve commands to recognize
    > profiles involving projected geometry. If the sketch has lines that
    extend
    > beyond the profile I am looking for, then IV rarely detects the profile.
    I
    > often have to resort to drawing additional lines on top of the projected
    > geometry(ugh!) to get the profile to be recognized.
    >
    > I have put a small example of this in customer files. It is two
    disjointed
    > cylinders with a sketch located on a plane running through the axes. I
    > projected the top and bottom faces of both cylinder features, projected in
    > the center axes of both, and connected the ends of the projected
    top/bottom
    > faces with lines. I want a rectangular profile bounded by the top and
    > bottom of the cylinder features and their projected center axes. I have
    to
    > a) draw a line from the midpoints of each projected cylinder face on top
    of
    > the projected axes or b) change projected axes to normal, unassociated,
    > geometry and trim them before a profile will be recognized. That just
    > doesn't seem right. Is there a setting or trick I'm missing?
    >
    > Thanks
    >
    > --
    > Mark Case, P.E.
    > Sr. Mechanical Engineer
    > CaseCAD Engineering
    > (509) 773-7305
    > web: http://w3.gorge.net/casecad
    >
    >
    Please use plain text.
    *Case, Mark

    Re:

    02-18-2003 05:51 AM in reply to: *Case, Mark
    Larry,

    Thanks for the reply.

    I usually do something like that too, but it turns out to be a lot of work
    on a more complex sketch--my example was VERY simplified. I am expecting it
    to work like, say, the bpoly/bhatch command and find the boundary for me.
    The method you suggest(and I currently use) results a hodge podge of
    overlapping geometry and constraints -and- is time consuming.

    Mark

    "Larry Caldwell" wrote in message
    news:903AE6D74015F080C557B7C60B43FB72@in.WebX.maYIadrTaRb...
    > Well ... since profiles have to be closed before they will extrude, the
    way
    > I usually do something like that is project the top of one cylinder and
    the
    > bottom of the other. Then project the axes'. Next use the rectangle tool
    to
    > make a rectangle and use the collinear constraint to constrain it to size.
    > ~Larry
    Please use plain text.
    *Caldwell, Larry

    Re:

    02-18-2003 07:34 AM in reply to: *Case, Mark
    It does overlap the lines but naturally they can be deleted as you know. If
    it was one piece projecting the face is real quick but that's not always
    bulletproof either. Don't know how one would go about making reference
    geometry resize and constrain itself, though, since the idea of reference
    geometry is to remain fixed.
    ~Larry

    "Mark Case" wrote in message
    news:5AE545C7D72D089FBC6FB72951086203@in.WebX.maYIadrTaRb...
    > Larry,
    >
    > Thanks for the reply.
    >
    > I usually do something like that too, but it turns out to be a lot of work
    > on a more complex sketch--my example was VERY simplified. I am expecting
    it
    > to work like, say, the bpoly/bhatch command and find the boundary for me.
    > The method you suggest(and I currently use) results a hodge podge of
    > overlapping geometry and constraints -and- is time consuming.
    >
    > Mark
    >
    > "Larry Caldwell" wrote in message
    > news:903AE6D74015F080C557B7C60B43FB72@in.WebX.maYIadrTaRb...
    > > Well ... since profiles have to be closed before they will extrude, the
    > way
    > > I usually do something like that is project the top of one cylinder and
    > the
    > > bottom of the other. Then project the axes'. Next use the rectangle tool
    > to
    > > make a rectangle and use the collinear constraint to constrain it to
    size.
    > > ~Larry
    >
    >
    >
    >
    Please use plain text.
    *Case, Mark

    Re:

    02-19-2003 01:25 AM in reply to: *Case, Mark
    Well Larry, it doesn't seem like I touched a nerve with this one. I was
    hoping to get a better handle on what IV needs to detect a profile. If you
    draw four overlapping lines(as for tic-tac-toe) it won't recognize the inner
    square as a profile, but if you trim two of the lines so their endpoints are
    on the longer lines it will?

    I guess I won't beat this horse anymore, except to request an iPoly command
    to make creating the extra geometry quicker...

    Mark

    "Larry Caldwell" wrote in message
    news:632490CF72F542A584C920F709D27189@in.WebX.maYIadrTaRb...
    > It does overlap the lines but naturally they can be deleted as you know.
    If
    > it was one piece projecting the face is real quick but that's not always
    > bulletproof either. Don't know how one would go about making reference
    > geometry resize and constrain itself, though, since the idea of reference
    > geometry is to remain fixed.
    > ~Larry
    >
    Please use plain text.
    *Caldwell, Larry

    Re:

    02-19-2003 07:05 AM in reply to: *Case, Mark
    Then you wouldn't be using projected reference lines anyway. So now you want
    another command to draw the thing with? You can draw a rectangle and dim it
    to the origin; can't see a reason for duplicating the rectangle/polygon
    tools command with another redundant one, can you?
    ~Larry

    "Mark Case" wrote in message
    news:346388066BBB9A47C9D27FBD7A901B04@in.WebX.maYIadrTaRb...
    > Well Larry, it doesn't seem like I touched a nerve with this one. I was
    > hoping to get a better handle on what IV needs to detect a profile. If
    you
    > draw four overlapping lines(as for tic-tac-toe) it won't recognize the
    inner
    > square as a profile, but if you trim two of the lines so their endpoints
    are
    > on the longer lines it will?
    >
    > I guess I won't beat this horse anymore, except to request an iPoly
    command
    > to make creating the extra geometry quicker...
    >
    > Mark
    >
    > "Larry Caldwell" wrote in message
    > news:632490CF72F542A584C920F709D27189@in.WebX.maYIadrTaRb...
    > > It does overlap the lines but naturally they can be deleted as you know.
    > If
    > > it was one piece projecting the face is real quick but that's not always
    > > bulletproof either. Don't know how one would go about making reference
    > > geometry resize and constrain itself, though, since the idea of
    reference
    > > geometry is to remain fixed.
    > > ~Larry
    > >
    >
    >
    >
    Please use plain text.
    *Case, Mark

    Re:

    02-19-2003 09:01 AM in reply to: *Case, Mark
    Larry,

    Why, yes, I can see the need for the extrude/revolve command to be smarter
    at detecting profiles, and/or for some faster way to create whatever
    geometry is necessary for a valid profile. Obviously this would NOT be
    required for a regular polygons, but for irregular polygons formed from the
    projected edges of multiple features or parts. This is more important when
    working with projected(associative) geometry because it cannot be altered to
    create a 'valid' boundary.

    I'd settle for an explanation of what extrude/revolve requires to detect a
    closed profile. I just did a couple of tests and it fails to detect a
    profile when all of the vertices are not coincident another member of the
    group of geometry forming the boundary. Is that the requirement? The iPoly
    feature/method would(like bPoly and bHatch) find a profile from ANY geometry
    that forms a closed area.

    Mark

    "Larry Caldwell" wrote in message
    news:F4F2465AA1BEB789CBB83AB76DA3E973@in.WebX.maYIadrTaRb...
    > Then you wouldn't be using projected reference lines anyway. So now you
    want
    > another command to draw the thing with? You can draw a rectangle and dim
    it
    > to the origin; can't see a reason for duplicating the rectangle/polygon
    > tools command with another redundant one, can you?
    > ~Larry
    >
    Please use plain text.
    *Caldwell, Larry

    Re:

    02-19-2003 11:28 AM in reply to: *Case, Mark
    It does the same thing in Inventor if I understand what you are saying. If
    you project a face it will give you a closed loop of that face and you can
    extrude it from there without adding or subtracting anything (there are some
    exceptions that I've seen mostly with splines, I think, that can whack
    sometimes). A loop will also close on projected reference lines where the
    end points aren't coincident if you have other (drawn) lines with coincident
    constraints somewhere on the projected geometry. In that case (thinking of
    our example) the geometry would only have two projected lines (end points
    not coincident) and don't intersect the drawn lines except where the
    coincident constraints are. A closed loop means just that: no breaks in the
    profile and Sketch doctor will find them forthwith if they exist. A closed
    loop is required to make a solid, but you can extrude a surface from an open
    loop, depending on the technique you are using. If other geometry is needed
    to honor the design intent then it can be added as needed. I routinely
    ignore overlapping lines and haven't seen any problems with it. That was at
    the root of my suggestion before about constraining the rectangle or
    whatever shape to projected geometry. I use as many constraints as I
    possibly can to minimize the number of dimensions required and I'm not sure
    what the "iPoly" would do that can't already be done the way IV is set up at
    present. Do I understand what you are saying correctly?
    ~Larry

    "Mark Case" wrote in message
    news:61B299B0B22CCF69732D57BEF7ED94A9@in.WebX.maYIadrTaRb...
    > Larry,
    >
    > Why, yes, I can see the need for the extrude/revolve command to be
    smarter
    > at detecting profiles, and/or for some faster way to create whatever
    > geometry is necessary for a valid profile. Obviously this would NOT be
    > required for a regular polygons, but for irregular polygons formed from
    the
    > projected edges of multiple features or parts. This is more important
    when
    > working with projected(associative) geometry because it cannot be altered
    to
    > create a 'valid' boundary.
    >
    > I'd settle for an explanation of what extrude/revolve requires to detect a
    > closed profile. I just did a couple of tests and it fails to detect a
    > profile when all of the vertices are not coincident another member of the
    > group of geometry forming the boundary. Is that the requirement? The
    iPoly
    > feature/method would(like bPoly and bHatch) find a profile from ANY
    geometry
    > that forms a closed area.
    >
    > Mark
    >
    > "Larry Caldwell" wrote in message
    > news:F4F2465AA1BEB789CBB83AB76DA3E973@in.WebX.maYIadrTaRb...
    > > Then you wouldn't be using projected reference lines anyway. So now you
    > want
    > > another command to draw the thing with? You can draw a rectangle and dim
    > it
    > > to the origin; can't see a reason for duplicating the rectangle/polygon
    > > tools command with another redundant one, can you?
    > > ~Larry
    > >
    >
    >
    >
    Please use plain text.
    *Keller, Kent

    Re:

    02-19-2003 12:53 PM in reply to: *Case, Mark
    I may be misunderstanding all this myself, but ... I think what Mark may be
    looking for is a equivalent of the vanilla "Boundry" command.

    If you aren't familiar, put a clothespin on your nose and open AutoCAD.
    Draw two overlapping circles and then type in -boundary and select in the
    area shared by the two circles. Now type in Move and do a crossing window
    of that area... you should have ahold of a shape the same as the shared
    area.

    In derived sketch modeling I could see the value in a tool like this.

    Oh... yeah... wait 15 minutes and then remove the clothespin

    --
    Kent Keller
    Member of the Autodesk Discussion Forum Moderator Program

    http://www.MyMcad.com/KWiK/Mcad.htm

    "Larry Caldwell" wrote in message I'm not sure
    > what the "iPoly" would do that can't already be done the way IV is set up
    at
    > present. Do I understand what you are saying correctly?
    Please use plain text.