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    Distinguished Mentor
    cbenner
    Posts: 801
    Registered: 04-06-2010
    Accepted Solution

    Texture Purge

    355 Views, 4 Replies
    01-14-2011 04:46 AM

    Help!  I was messing around with style editing, and added a texture map to a style as a bump.  The bitmap I selected, however, was on my hard drive, not in the project search path.  Now that I would like to check this part into the vault, I get the attached error message.  I have since tried deleting, copying, moving the file from that hard drive to a legitimate search library.... removed it from every style it was used in, purged all styles, basically deleted it from every place I can find it, including going through the model tree and checking each individual feature (over 50!) to try to find it.  It is still in the file somewhere, and I can't seem to figure out where.  Is there no way to find and purge this offending bitmap?

    Please click "Accept as Solution" if this response answers your question.
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    ChrisB
    "Alcohol never solved anyone's problems,... but then again niether did milk."
    Valued Mentor
    Posts: 400
    Registered: 07-14-2004

    Re: Texture Purge

    01-24-2011 04:36 PM in reply to: cbenner

    I have the exact same problem with some of my IDW files.  In my case I think there is some problem with my xml files though.  I never found a way to purge the offending file from my idw as there are cases of this happening with macros written to solve the problem but these did not work for me either in these cases.

     

    If you simply want to vault it, create a text file with the exact same name as the bitmap and place that file in the same folder as your file.  Close Inventor and start inventor again.  When you open your file, hopefully it will see your "bitmap" and allow you to vault.  This solution worked for me although it was still a pain to be vaulting a text file that does not do anything.

     

    Rob

    Distinguished Mentor
    cbenner
    Posts: 801
    Registered: 04-06-2010

    Re: Texture Purge

    02-14-2011 08:29 AM in reply to: RobJV

    Rob,... I finally got back to this project and tried your solution.  It worked.  I now have this random file in the vault, but at least I can check in the model I was having trouble with. Thank you!!

    Please click "Accept as Solution" if this response answers your question.
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    ChrisB
    "Alcohol never solved anyone's problems,... but then again niether did milk."
    Contributor
    PC2011
    Posts: 14
    Registered: 02-08-2011

    Re: Texture Purge

    02-14-2011 09:56 AM in reply to: cbenner

    Hello

    If you go to tools tab select >links then you can break link 

    Distinguished Mentor
    Posts: 1,010
    Registered: 06-10-2009

    Re: Texture Purge

    02-09-2012 03:28 AM in reply to: PC2011

    PC2011 wrote:

    Hello

    If you go to tools tab select >links then you can break link 



    Yup this is what I have done in the past. There is a bug with Inventor creating links for textures residing in project library paths. It doesn't do this if the texture/image file is in the default Application library... I detailed this heavily on a thread in this forum. Its late here now and can't be bothered to look for it to post the link. But feel free to look for yourself ;-)

    Please click "Accept as Solution" if this response answers your question.
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