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Re: Autodesk guys...Pri nt Screen better quality than IV render?
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11-08-2006 02:11 PM in reply to:
*Robert Davis
The bigger the model, the more this will appear faceted. The better your video card is will determine if IV (or the driver) can improve it.
*Sami Kozono \(Autodesk\)
Re: Autodesk guys...Pri nt Screen better quality than IV render?
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11-08-2006 02:22 PM in reply to:
*Robert Davis
Robert,
I FWed this NG thread to the Studio development, then they told me
that this has been known (DID 681615 was logged more than 1 year ago).
I was able to reproduce this issue with the latest internal test build.
I will pass this on to Studio Product Designer, Dev, and QA.
Thanks,
-Sami KOZONO
Autodesk Inventor Modeling QA
I FWed this NG thread to the Studio development, then they told me
that this has been known (DID 681615 was logged more than 1 year ago).
I was able to reproduce this issue with the latest internal test build.
I will pass this on to Studio Product Designer, Dev, and QA.
Thanks,
-Sami KOZONO
Autodesk Inventor Modeling QA
*Mike Maenpaa
Re: Autodesk guys...Pri nt Screen better quality than IV render?
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11-08-2006 02:38 PM in reply to:
*Robert Davis
I'm using a Nvidia Quadro FX 4500, and just updated to the latest certified
driver.
Tried in OpenGL & D3D mode.
The updated driver didn't help.
Mike
wrote in message news:5389960@discussion.autodesk.com...
The bigger the model, the more this will appear faceted. The better your
video card is will determine if IV (or the driver) can improve it.
driver.
Tried in OpenGL & D3D mode.
The updated driver didn't help.
Mike
The bigger the model, the more this will appear faceted. The better your
video card is will determine if IV (or the driver) can improve it.
*Robert Davis
Re: Autodesk guys...Pri nt Screen better quality than IV render?
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11-08-2006 03:31 PM in reply to:
*Robert Davis
Uggg. Not the answer I wanted to hear, but I really appreciate you
responding and clarifying for me, Sami.
--
Robert Davis
QC/CMM Dept.
robert@easmfg.com
E.A.S. Manufacturing Co., Inc.
804 Via Alondra
Camarillo, Ca 93012
805-987-3665 Voice
805-987-7948 Fax
eas@easmfg.com - General E-Mail
www.easmfg.com - Web Site
"Sami Kozono (Autodesk)" wrote in message
news:5389970@discussion.autodesk.com...
Robert,
I FWed this NG thread to the Studio development, then they told me
that this has been known (DID 681615 was logged more than 1 year ago).
I was able to reproduce this issue with the latest internal test build.
I will pass this on to Studio Product Designer, Dev, and QA.
Thanks,
-Sami KOZONO
Autodesk Inventor Modeling QA
responding and clarifying for me, Sami.
--
Robert Davis
QC/CMM Dept.
robert@easmfg.com
E.A.S. Manufacturing Co., Inc.
804 Via Alondra
Camarillo, Ca 93012
805-987-3665 Voice
805-987-7948 Fax
eas@easmfg.com - General E-Mail
www.easmfg.com - Web Site
"Sami Kozono (Autodesk)"
news:5389970@discussion.autodesk.com...
Robert,
I FWed this NG thread to the Studio development, then they told me
that this has been known (DID 681615 was logged more than 1 year ago).
I was able to reproduce this issue with the latest internal test build.
I will pass this on to Studio Product Designer, Dev, and QA.
Thanks,
-Sami KOZONO
Autodesk Inventor Modeling QA
*Robert Davis
Re: Autodesk guys...Pri nt Screen better quality than IV render?
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11-08-2006 03:31 PM in reply to:
*Robert Davis
I noticed the same thing, Josh. However, I can't it to render smooth after
it updates as you described in 3). It looks better on the screen but the
rendered image doesn't change for me. :-(
--
Robert Davis
QC/CMM Dept.
robert@easmfg.com
E.A.S. Manufacturing Co., Inc.
804 Via Alondra
Camarillo, Ca 93012
805-987-3665 Voice
805-987-7948 Fax
eas@easmfg.com - General E-Mail
www.easmfg.com - Web Site
wrote in message news:5389945@discussion.autodesk.com...
just so you know Robert, your not crazy. we have a standard template that
is 8" OD pipe 1/4" by default (120" long).
The following four pictures show:
1) when the part is first opened and the middle mouse button is
double-clicked to zoom/center the part. notice the facets
2) the rendered image with no interaction in the window (i.e. no further
zooming, panning, etc) notice the facets are rendered
3) after the studio render dialog is closed, the view seems to update using
more fac
ets and therefore looking "smoother"
4) the next render shows a smooth pipe
it updates as you described in 3). It looks better on the screen but the
rendered image doesn't change for me. :-(
--
Robert Davis
QC/CMM Dept.
robert@easmfg.com
E.A.S. Manufacturing Co., Inc.
804 Via Alondra
Camarillo, Ca 93012
805-987-3665 Voice
805-987-7948 Fax
eas@easmfg.com - General E-Mail
www.easmfg.com - Web Site
just so you know Robert, your not crazy. we have a standard template that
is 8" OD pipe 1/4" by default (120" long).
The following four pictures show:
1) when the part is first opened and the middle mouse button is
double-clicked to zoom/center the part. notice the facets
2) the rendered image with no interaction in the window (i.e. no further
zooming, panning, etc) notice the facets are rendered
3) after the studio render dialog is closed, the view seems to update using
more fac
ets and therefore looking "smoother"
4) the next render shows a smooth pipe
Re: Autodesk guys...Pri nt Screen better quality than IV render?
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11-08-2006 04:29 PM in reply to:
*Robert Davis
I just did the same experiment on another machine with a better graphics card and the render looked fine.
Please mark this response as "Accept as Solution" if it answers your question.
-----------------------------------------------------------------------------------------
Autodesk Inventor 2013 Certified Professional
Autodesk AutoCAD 2013 Certified Professional
Certified SolidWorks Professional
Inventor Professional 2013 SP 1.1 Edu 64-bit
GeForce GTX 560M i7-2670QM @ 2.2GHz 8GB RAM
http://home.pct.edu/~jmather/content/DSG322/inventor_surface_tutorials.htm
http://www.autodesk.com/edcommunity
Still waiting for -Draft option on any Rib feature.
-----------------------------------------------------------------------------------------
Autodesk Inventor 2013 Certified Professional
Autodesk AutoCAD 2013 Certified Professional
Certified SolidWorks Professional
Inventor Professional 2013 SP 1.1 Edu 64-bit
GeForce GTX 560M i7-2670QM @ 2.2GHz 8GB RAM
http://home.pct.edu/~jmather/content/DSG322/inventor_surface_tutorials.htm
http://www.autodesk.com/edcommunity
Still waiting for -Draft option on any Rib feature.
*Jan T
Re: Autodesk guys...Pri nt Screen better quality than IV render?
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11-13-2006 01:45 PM in reply to:
*Robert Davis
Robert Davis wrote:
> Adesk peoples,
> I render a 72" x 8" OD pipe with some holes in the end. Although it
> applies materials the quality is very facetted and unacceptable once you get
> too close. However, the image on the IV screen looks less facetted than the
> rendered image. It renders with the look that you get when you pan, which is
> facetted until you let go of the mouse. Is this as designed?
>
> I'm finding it hard to believe this isn't adjustable since variables like
> facetres have been around in Acad for 15 years in basic rendering. What's
> the story? What do I have to do to get an accepteable image without big,
> ugly straight sections/facets? What do I do if I have a large assembly that
> I want to render smaller views of? Please advise.
>
> TIA,
> Robert
>
>
Long cylinders are our main product and I have trouble with rendering
from the first day of Studio.
The only thing that will help sometimes is to zoom in, very very very
deep. Then wait several seconds and zoom out again. Then render.
Jan
> Adesk peoples,
> I render a 72" x 8" OD pipe with some holes in the end. Although it
> applies materials the quality is very facetted and unacceptable once you get
> too close. However, the image on the IV screen looks less facetted than the
> rendered image. It renders with the look that you get when you pan, which is
> facetted until you let go of the mouse. Is this as designed?
>
> I'm finding it hard to believe this isn't adjustable since variables like
> facetres have been around in Acad for 15 years in basic rendering. What's
> the story? What do I have to do to get an accepteable image without big,
> ugly straight sections/facets? What do I do if I have a large assembly that
> I want to render smaller views of? Please advise.
>
> TIA,
> Robert
>
>
Long cylinders are our main product and I have trouble with rendering
from the first day of Studio.
The only thing that will help sometimes is to zoom in, very very very
deep. Then wait several seconds and zoom out again. Then render.
Jan
Re: Autodesk guys...Pri nt Screen better quality than IV render?
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11-14-2006 08:22 AM in reply to:
*Robert Davis
When you first open a Part in an Assembly view, we rely exclusively on the stored faceted representations (equivalent to 1/2 pixel and 8 pixels chordal tolerance @ 1000 pixel screen size) for both on-screen display and Inventor Studio rendering.
The finer of the two versions (1/2 pixel @ 1000 pixels) means that the straight lines that approximate curved edges deviate from the true curve by no more than 1/2000 of the extent of the whole part. For a large part like a long pipe with small holes, this can make the holes look pretty rough.
If you do anything that causes the B-rep (the underlying precise mathematical boundary representation of the Part) to be loaded, we refacet as needed to keep to the on-screen tolerance requested on the Tools > Application Options > Display tab, DisplayQuality: smooth = ½ pixel, medium = 1 pixel, coarse = 3 pixels, so if you zoom in on a small section of the part, we will refacet it to look good at that zoom.
To get B-reps to load usually requires doing something like editing the Part. (We try very hard NOT to load B-reps otherwise, to keep memory from filling up with things you’re not working on.)
In R11 there is a registry setting that tells Inventor to go ahead and load B-reps just for the purpose of doing finer faceting whenever the Display Quality is set to “Smooth” (see above). In HKEY_CURRENT_USER\Software\Autodesk\Inventor\Regis tryVersion11.0\System\Preferences\Display
“Faceting Options”
change this value from 0x00000042 to 0x00010042
Do this when Inventor is not running.
Now, run Inventor and set the Display Quality to "Smooth". Then, open your assembly and zoom in on the end of a pipe - it should (after a bit of thinking), look smooth. When you don't want to spend the extra time refaceting, set the Display Quality to "Medium".
Inventor Studio inquires the available set of facet levels of detail (LODs, not to be confused with Assembly LODs) through the API and chooses the finest available one for its renderings. However, the API only returns LODs which are “complete”, meaning there’s a faceted rep for EVERY face in the Part. If you’ve zoomed in on the Part, we have only faceted the faces in the current view, so that new LOD is probably not complete. So, Studio may end up getting a coarser LOD than what you see on screen. The Inventor Studio developers are aware of this issue.
To get around this issue, rotate the zoomed in view so that any parts suffering from this effect (like your long pipes) lie completely in the window – i.e. look at the pipe end-on. After that, you can reorient the view as desired for rendering and your Studio renderings should have smooth faceting, just like the on-screen display.
BTW -- None of this is affected in any way by your graphics card or driver.
The finer of the two versions (1/2 pixel @ 1000 pixels) means that the straight lines that approximate curved edges deviate from the true curve by no more than 1/2000 of the extent of the whole part. For a large part like a long pipe with small holes, this can make the holes look pretty rough.
If you do anything that causes the B-rep (the underlying precise mathematical boundary representation of the Part) to be loaded, we refacet as needed to keep to the on-screen tolerance requested on the Tools > Application Options > Display tab, DisplayQuality: smooth = ½ pixel, medium = 1 pixel, coarse = 3 pixels, so if you zoom in on a small section of the part, we will refacet it to look good at that zoom.
To get B-reps to load usually requires doing something like editing the Part. (We try very hard NOT to load B-reps otherwise, to keep memory from filling up with things you’re not working on.)
In R11 there is a registry setting that tells Inventor to go ahead and load B-reps just for the purpose of doing finer faceting whenever the Display Quality is set to “Smooth” (see above). In HKEY_CURRENT_USER\Software\Autodesk\Inventor\Regis
“Faceting Options”
change this value from 0x00000042 to 0x00010042
Do this when Inventor is not running.
Now, run Inventor and set the Display Quality to "Smooth". Then, open your assembly and zoom in on the end of a pipe - it should (after a bit of thinking), look smooth. When you don't want to spend the extra time refaceting, set the Display Quality to "Medium".
Inventor Studio inquires the available set of facet levels of detail (LODs, not to be confused with Assembly LODs) through the API and chooses the finest available one for its renderings. However, the API only returns LODs which are “complete”, meaning there’s a faceted rep for EVERY face in the Part. If you’ve zoomed in on the Part, we have only faceted the faces in the current view, so that new LOD is probably not complete. So, Studio may end up getting a coarser LOD than what you see on screen. The Inventor Studio developers are aware of this issue.
To get around this issue, rotate the zoomed in view so that any parts suffering from this effect (like your long pipes) lie completely in the window – i.e. look at the pipe end-on. After that, you can reorient the view as desired for rendering and your Studio renderings should have smooth faceting, just like the on-screen display.
BTW -- None of this is affected in any way by your graphics card or driver.
Re: Autodesk guys...Pri nt Screen better quality than IV render?
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11-14-2006 10:48 AM in reply to:
*Robert Davis
wow, this has to be the best reply/explanation I have ever seen from Autodesk. good stuff.
Re: Autodesk guys...Pri nt Screen better quality than IV render?
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02-24-2009 02:02 PM in reply to:
*Robert Davis
I notice that when I render, I get 9-sided circles, and this corresponds to the value in the 'Faceter Min Circle Segments' registry value just above the Faceting Options setting you mention. Rendering my parts is a key reason for having Inventor, I'd like so solve this somehow, otherwise, this is a very expensive software for mostly a 'hack' approach to getting what I need for my presentations.
Edited by: daviswe on Feb 24, 2009 10:02 PM



