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    Autodesk Inventor

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    Contributor
    Posts: 14
    Registered: ‎01-25-2013

    Are there any textures that also act as a light source?

    164 Views, 7 Replies
    01-30-2013 11:30 AM

    Just looking for some good effects to put on an art piece. Some sections are very dark and I'd like to add some accent to them. I know that solidworks was some textures that emit light, I was curious if there was anything like that in Inventor.

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    mrattray
    Posts: 1,457
    Registered: ‎09-13-2011

    Re: Are there any textures that also act as a light source?

    01-30-2013 11:32 AM in reply to: gsger5

    Have you tried playing with the environment lights?

    Mike (not Matt) Rattray

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    Contributor
    Posts: 14
    Registered: ‎01-25-2013

    Re: Are there any textures that also act as a light source?

    01-30-2013 11:37 AM in reply to: mrattray

    I've tried using those, but they just aren't having the desired effects.

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    *Pro
    Posts: 1,835
    Registered: ‎09-15-2003

    Re: Are there any textures that also act as a light source?

    01-30-2013 02:28 PM in reply to: gsger5

    Appearances can emit light.  Have you tried creating an appearance that uses the Self-Illumination settings?

    Sam B
    Inventor 2012 Certified Professional

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    blair
    Posts: 2,255
    Registered: ‎11-13-2006

    Re: Are there any textures that also act as a light source?

    01-30-2013 10:43 PM in reply to: sbixler

    You should be able to put and direct lights in Studio to cover almost every option.

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    sam_m
    Posts: 451
    Registered: ‎11-05-2003

    Re: Are there any textures that also act as a light source?

    01-31-2013 12:37 AM in reply to: blair

    Imagine an electroluminecent cord - this could be formed into any shape like some string and would provide a local glow to its surroundings along its path.  How could you do this with environmental lights?  Not to mention trying to animate this cord moving...

     

    Inventor has a setting for emissive colour - this should be a setting to turn it into a light source, you know, to emit light...  It doesn't actually do this though, and just causes that part to be a bit brighter and doesn't transmit to any surroundings.  The default Inventor (2012 and earlier - not on 2013 and its new colours yet) colours compound the issue by using an emissive value with highly reflective parts - last time I checked, no matter how much I polished a mirror it didn't start giving off light...

     

    To, to answer the OP, nope - despite suggesting it should be possible with emissive settings, it doesn't.

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    Rory_M
    Posts: 26
    Registered: ‎04-14-2011

    Re: Are there any textures that also act as a light source?

    01-31-2013 11:52 AM in reply to: gsger5

    It's possible in 2013.

     

    Set a self illumination colour as shown in my image and ramp the luminance up quite high.

     

    si.png

     

    Make sure that when you render you use the one of the "Global Lighting" lighting styles.

     

    lighting.png

     

    You should end up with something like the image below.

     

    4 - Self Illumination Render.jpg

     

     

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    sam_m
    Posts: 451
    Registered: ‎11-05-2003

    Re: Are there any textures that also act as a light source?

    02-01-2013 12:22 AM in reply to: Rory_M

    that's cool - good to see the emissive (guess it's now called luminence) can actual emit light :smileyvery-happy:

     

    so, without knowing the OP's Inventor version it's either yes (for 2013) or no (2012 and earlier)...

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