Can anyone tell me how I can get these walls to show up in plan view? I've attached a drawing to show what I'm trying to accomplish. This is a beam cover with walls at the top at 45 degrees to reduce dust collection. A beam is running through this inclosure. If you look at this in plan you'll see what I mean.
aecobjects are designed to obey the display system and as such are designed
to be drawn flat to the z.
You can work around this but for what you are trying to do it's not worth
You are simply using the wrong tool.
I would suggest drawing the profile in a closed pline (trace the end view),
and the selecting it, right clicking and 'convert to mass element'. A
second pline can be used as a subtractive to make the hole and you can do it
again if you have several componants as your wall suggests. Actually it's
easier just to copy the first one and adjust it side by side (in end view).
Now your ME's are also being drawn odd to the z plane and there may be a
little strangeness but they are more forgiving and simpler to manipulate
than wall styles in this situation. Create a style for your beam cover so
you can set the rules for this particular ME.
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Can anyone tell me how I can get these walls to show up in plan view? I've
attached a drawing to show what I'm trying to accomplish. This is a beam
cover with walls at the top at 45 degrees to reduce dust collection. A beam
is running through this inclosure. If you look at this in plan you'll see
what I mean.
I know I can use a ME or rotated slabs. If what you're saying is true, I should be able to see two of the walls. Also, the top view is the only view not showing correctly. It shows in the bottom view.
Anyone else want to take a crack at it?
Top View without modification only shows the footprint of the walls that's why your rotated walls display as a single line.
You could modify your display presentation so that the walls display in Model mode but it would screw up your normal walls. In other words, fixing a smaller problem by creating a bigger one.
I would use ME as suggested by Nathan (you could convert those wall to 3D solid then to ME without redraw them). Or try window / window assembly object given what you have is close to one.