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Message 1 of 33
Anonymous
295 Views, 32 Replies

ADT Newbie

I'm relatively new to ADT2004, and enjoying my experience immensely. I do have quite a bit of experience using R14 and R2000.

A couple of quick questions.
1. When using the 'Rotate 3D' command in ADT2004, I often find that I must enter the axis of rotation (X,Y, or Z) multiple times before the command accepts my axis. It usually gives the msg 'Invalid Input' 2,3,4 times before working properly.
Is this a fault on my end?

2. I tend to use the 'Match Properties' command quite frequently, and was wondering if it possible to set up the command to 'Match' walls, or doors, or windows, etc., without having to click through multiple menus to do the same thing?

Thanks for your time.
32 REPLIES 32
Message 2 of 33
Anonymous
in reply to: Anonymous

Welcome to the newsgroup!

 

I'm not seeing a problem with Rotate3D. By any
chance are you typing a rotation angle when you should be specifying a point?
(not that I'VE ever done that! :-)) If not, please provide detailed steps of
your error.

 

You can use a tool to 'match properties'. Say you
have a wall that you want to use for matching. Select the wall & drop it
onto a palette. Right click on your new wall tool & select Apply tool
properties to > Wall. You can add properties to your wall tool by right
clicking, then selecting 'Properties'.

 

Hope that helps,


--
Dennis McNeal, AIA
Autodesk BSD


style="PADDING-RIGHT: 0px; PADDING-LEFT: 5px; MARGIN-LEFT: 5px; BORDER-LEFT: #000000 2px solid; MARGIN-RIGHT: 0px">
I'm
relatively new to ADT2004, and enjoying my experience immensely. I do have
quite a bit of experience using R14 and R2000.

A couple of quick questions.
1. When using the 'Rotate 3D' command in
ADT2004, I often find that I must enter the axis of rotation (X,Y, or Z)
multiple times before the command accepts my axis. It usually gives the msg
'Invalid Input' 2,3,4 times before working properly.
Is this a fault on my
end?

2. I tend to use the 'Match Properties' command quite frequently, and was
wondering if it possible to set up the command to 'Match' walls, or doors, or
windows, etc., without having to click through multiple menus to do the same
thing?

Thanks for your time.

Message 3 of 33
Anonymous
in reply to: Anonymous

1. I have not experienced the trouble you are
having, but I am curious what you are using 3D Rotate for? Most of ADT objects
do not need to be rotated in 3D. They have a display rep for 2D plan and then
another for 3D. Could it be that you are rotating in 3D to achieve something
that is better accomplished via display??? Please elaborate on what you are
tying to achieve.

 

2. There is not a single match props command for
this (big wish item) however, you can right click any tool on the tool palettes
and choose "apply tool properties to" to achieve the same basic thing. Try it
out.

 


--
paul

 

Paul F. Aubin
****It's Finally HERE!!!!******
Buy Mastering Autodesk
Architectural Desktop 2004, 3.3 and
Autodesk Architectural Desktop: An
Advanced Implementation Guide online at:

href="http://www.paulaubin.com">www.paulaubin.com


style="PADDING-RIGHT: 0px; PADDING-LEFT: 5px; MARGIN-LEFT: 5px; BORDER-LEFT: #000000 2px solid; MARGIN-RIGHT: 0px">
I'm
relatively new to ADT2004, and enjoying my experience immensely. I do have
quite a bit of experience using R14 and R2000.

A couple of quick questions.
1. When using the 'Rotate 3D' command in
ADT2004, I often find that I must enter the axis of rotation (X,Y, or Z)
multiple times before the command accepts my axis. It usually gives the msg
'Invalid Input' 2,3,4 times before working properly.
Is this a fault on my
end?

2. I tend to use the 'Match Properties' command quite frequently, and was
wondering if it possible to set up the command to 'Match' walls, or doors, or
windows, etc., without having to click through multiple menus to do the same
thing?

Thanks for your time.

Message 4 of 33
Anonymous
in reply to: Anonymous

Thank you for your quick response Dennis and Paul.

To elaborate on my 'Rotate 3D' problem; I work for a small Timber Frame Co. and often produce 3d frame presentation and shop drawings from basic 2d shop drawings. I use the 'Rotate 3D' command to rotate my flat frame drawings into elevation. This used to work perfectly fine in ACAD.

Here's a sample command output:

ROTATE3D
Current positive angle: ANGDIR=counterclockwise ANGBASE=0.00
Select objects: Specify opposite corner: 1 found
Select objects:
Specify first point on axis or define axis by
[Object/Last/View/Xaxis/Yaxis/Zaxis/2points]: x
Invalid input.


I am familiar with the 'apply tool properties to' -> wall, under the tool palette. I guess old habits are hard to break, but would find it incrediblely easier to type 'MA' at the command line to match walls, etc. Guess I'll just put that one on my Christmas wish list.

Thanks again for your help.
Message 5 of 33
Anonymous
in reply to: Anonymous

Are you using ADT Beams for your timbers? Goto
Format>Structural Member Catalog and load in some timber styles. (you do it
by drilling down in the Wood category and then double click the size you want.
Name it and then you are ready to use it in the drawing) Click the beam tool on
the design tool palette and add the beam. You can then adjust the parameters
like Roll or use the grip edits to dynamically rotate the beams in 3D. Much
nicer than 3D Rotate IMHO.

 

Enjoy

paul


style="PADDING-RIGHT: 0px; PADDING-LEFT: 5px; MARGIN-LEFT: 5px; BORDER-LEFT: #000000 2px solid; MARGIN-RIGHT: 0px">
Thank
you for your quick response Dennis and Paul.

To elaborate on my 'Rotate 3D' problem; I work for a small Timber Frame Co.
and often produce 3d frame presentation and shop drawings from basic 2d shop
drawings. I use the 'Rotate 3D' command to rotate my flat frame drawings into
elevation. This used to work perfectly fine in ACAD.

Here's a sample command output:

ROTATE3D
Current positive angle: ANGDIR=counterclockwise ANGBASE=0.00

Select objects: Specify opposite corner: 1 found
Select objects:

Specify first point on axis or define axis by

[Object/Last/View/Xaxis/Yaxis/Zaxis/2points]: x
Invalid input.


I am familiar with the 'apply tool properties to' -> wall, under the
tool palette. I guess old habits are hard to break, but would find it
incrediblely easier to type 'MA' at the command line to match walls, etc.
Guess I'll just put that one on my Christmas wish list.

Thanks again for your help.

Message 6 of 33
Anonymous
in reply to: Anonymous

Do you turn OSNAPS off before drawing the axis of rotation? Are you careful to extend it out "too far" to be sure it stays away from other objects? Bob
Message 7 of 33
Anonymous
in reply to: Anonymous

If I understand correctly, the walls are being
built flat on the "ground" and then "folded" into a 3D model.

David


style="PADDING-RIGHT: 0px; PADDING-LEFT: 5px; MARGIN-LEFT: 5px; BORDER-LEFT: #000000 2px solid; MARGIN-RIGHT: 0px">

1. I have not experienced the trouble you are
having, but I am curious what you are using 3D Rotate for? Most of ADT objects
do not need to be rotated in 3D. They have a display rep for 2D plan and then
another for 3D. Could it be that you are rotating in 3D to achieve something
that is better accomplished via display??? Please elaborate on what you are
tying to achieve.

 

2. There is not a single match props command for
this (big wish item) however, you can right click any tool on the tool
palettes and choose "apply tool properties to" to achieve the same basic
thing. Try it out.

 


--
paul

 

Paul F. Aubin
****It's Finally HERE!!!!******
Buy Mastering
Autodesk Architectural Desktop 2004, 3.3 and
Autodesk Architectural
Desktop: An Advanced Implementation Guide online at:

href="http://www.paulaubin.com">www.paulaubin.com


style="PADDING-RIGHT: 0px; PADDING-LEFT: 5px; MARGIN-LEFT: 5px; BORDER-LEFT: #000000 2px solid; MARGIN-RIGHT: 0px">
I'm
relatively new to ADT2004, and enjoying my experience immensely. I do have
quite a bit of experience using R14 and R2000.

A couple of quick questions.
1. When using the 'Rotate 3D' command in
ADT2004, I often find that I must enter the axis of rotation (X,Y, or Z)
multiple times before the command accepts my axis. It usually gives the msg
'Invalid Input' 2,3,4 times before working properly.
Is this a fault on
my end?

2. I tend to use the 'Match Properties' command quite frequently, and was
wondering if it possible to set up the command to 'Match' walls, or doors,
or windows, etc., without having to click through multiple menus to do the
same thing?

Thanks for your time.

Message 8 of 33
Anonymous
in reply to: Anonymous

I draw my 2D-line drawings (shop drawings), then use boundary, extrude, and 3DRotate to create the frame model.
Message 9 of 33
Anonymous
in reply to: Anonymous

I confess to using 3DRotate from time to time 🙂
From your command line snip, can I assume you typed 'x' and pressed Enter? When
I do that, I get prompted for a rotation angle.

 

I suggest you try using the tools for awhile before
making your Christmas wish 🙂 If you find things lacking, please let us
know.

 

Thanks,

Dennis

 

 


--
Dennis McNeal, AIA
Autodesk BSD


style="PADDING-RIGHT: 0px; PADDING-LEFT: 5px; MARGIN-LEFT: 5px; BORDER-LEFT: #000000 2px solid; MARGIN-RIGHT: 0px">
Thank
you for your quick response Dennis and Paul.

To elaborate on my 'Rotate 3D' problem; I work for a small Timber Frame Co.
and often produce 3d frame presentation and shop drawings from basic 2d shop
drawings. I use the 'Rotate 3D' command to rotate my flat frame drawings into
elevation. This used to work perfectly fine in ACAD.

Here's a sample command output:

ROTATE3D
Current positive angle: ANGDIR=counterclockwise ANGBASE=0.00

Select objects: Specify opposite corner: 1 found
Select objects:

Specify first point on axis or define axis by

[Object/Last/View/Xaxis/Yaxis/Zaxis/2points]: x
Invalid input.


I am familiar with the 'apply tool properties to' -> wall, under the
tool palette. I guess old habits are hard to break, but would find it
incrediblely easier to type 'MA' at the command line to match walls, etc.
Guess I'll just put that one on my Christmas wish list.

Thanks again for your help.

Message 10 of 33
Anonymous
in reply to: Anonymous

I've only briefly looked over the Structural Member Catalog, and have inserted a few columns this way. I will give it another look over today, along with creating Massing Elements. My concern is that this may take longer to create my frame model, than the tried, tested way of creating boundaries, extruding, and 3DRotating of semi-complex shapes.
Message 11 of 33
Anonymous
in reply to: Anonymous

Thanks Dennis, glad to see i'm not the only one that uses 3DRotate 🙂
From the Command line I do type 'x' (or y, or z), but it gives me back 'Invalid input'. if i keep hitting 'x' a few more times it finally prompts me to enter a rotation angle. I've done this in R14 & R2000 an infinite number of times and it's never given me a problem.
Message 12 of 33
Anonymous
in reply to: Anonymous

i generally leave OSNAPS on, but only use 'x', 'y', and 'z' as my rotation axis, never a drawn axis. The command works, but only when it's in a good mood.
Message 13 of 33
Anonymous
in reply to: Anonymous

In most cases, you shouldn't need to use solids
since Mass Elements now support boolean operations. As Paul says, structural
members should work for you also.

 

Dennis


--
Dennis McNeal, AIA
Autodesk BSD


style="PADDING-RIGHT: 0px; PADDING-LEFT: 5px; MARGIN-LEFT: 5px; BORDER-LEFT: #000000 2px solid; MARGIN-RIGHT: 0px">
I've
only briefly looked over the Structural Member Catalog, and have inserted a
few columns this way. I will give it another look over today, along with
creating Massing Elements. My concern is that this may take longer to create
my frame model, than the tried, tested way of creating boundaries, extruding,
and 3DRotating of semi-complex shapes.
Message 14 of 33
Anonymous
in reply to: Anonymous

I too design timber frames on the side,
and  have not found a good way to incorporate the structural members
in to timber framing.  most of my frames are drawn  using solids and
like you, also using the 3d rotate command but i use the 2 point option to
"stand things up". Even using the old "solids" you will love the ability to
put "real" walls and windows into your drawings....There is also a very
expensive add-on to adt (3.3) not sure if its out for 2004 that uses the
structural members, adds mortise/tenon....., Can't think of the name right now
but I will.  they also have a similar add-on for sips as well.

 


style="PADDING-RIGHT: 0px; PADDING-LEFT: 5px; MARGIN-LEFT: 5px; BORDER-LEFT: #000000 2px solid; MARGIN-RIGHT: 0px">
Thanks
Dennis, glad to see i'm not the only one that uses 3DRotate 🙂
From the
Command line I do type 'x' (or y, or z), but it gives me back 'Invalid input'.
if i keep hitting 'x' a few more times it finally prompts me to enter a
rotation angle. I've done this in R14 & R2000 an infinite number of times
and it's never given me a problem.
Message 15 of 33
Anonymous
in reply to: Anonymous

hsb, that's it...hsb-cad.com

 

It would be real nice if autodesk did this...for
under $10,000 would be even better!!


style="PADDING-RIGHT: 0px; PADDING-LEFT: 5px; MARGIN-LEFT: 5px; BORDER-LEFT: #000000 2px solid; MARGIN-RIGHT: 0px">

I too design timber frames on the side,
and  have not found a good way to incorporate the structural members
in to timber framing.  most of my frames are drawn  using solids and
like you, also using the 3d rotate command but i use the 2 point option to
"stand things up". Even using the old "solids" you will love the ability
to put "real" walls and windows into your drawings....There is also a very
expensive add-on to adt (3.3) not sure if its out for 2004 that uses the
structural members, adds mortise/tenon....., Can't think of the name right now
but I will.  they also have a similar add-on for sips as
well.

 


style="PADDING-RIGHT: 0px; PADDING-LEFT: 5px; MARGIN-LEFT: 5px; BORDER-LEFT: #000000 2px solid; MARGIN-RIGHT: 0px">
Thanks
Dennis, glad to see i'm not the only one that uses 3DRotate 🙂
From the
Command line I do type 'x' (or y, or z), but it gives me back 'Invalid
input'. if i keep hitting 'x' a few more times it finally prompts me to
enter a rotation angle. I've done this in R14 & R2000 an infinite number
of times and it's never given me a
problem.
Message 16 of 33
Anonymous
in reply to: Anonymous

I just tried Rotate3D and get the same result when
specifying an axis, it takes 2-3 times using either the enter key or the
spacebar. I can't get the Right Click enter to work at all. I always pick points
to define the axis, so have never noticed the glitch.

 

I use Rotate3D very often, it's one of the first
keyboard shortcuts I change/add. Often I find it faster to create profiles or
blocks in WCS, and rotate them into position than to move the UCS. It's about
the same number of clicks, but you don't have to set the UCS back to World. Just
a drawing habit.


--
Charlie Busa

 


style="PADDING-RIGHT: 0px; PADDING-LEFT: 5px; MARGIN-LEFT: 5px; BORDER-LEFT: #000000 2px solid; MARGIN-RIGHT: 0px">
Thanks
Dennis, glad to see i'm not the only one that uses 3DRotate 🙂
From the
Command line I do type 'x' (or y, or z), but it gives me back 'Invalid input'.
if i keep hitting 'x' a few more times it finally prompts me to enter a
rotation angle. I've done this in R14 & R2000 an infinite number of times
and it's never given me a problem.
Message 17 of 33
Anonymous
in reply to: Anonymous

If you don't need the ability to export the timbers
to CNC cutting language, HSB is *only* (cough) $7500.


style="PADDING-RIGHT: 0px; PADDING-LEFT: 5px; MARGIN-LEFT: 5px; BORDER-LEFT: #000000 2px solid; MARGIN-RIGHT: 0px">

hsb, that's it...hsb-cad.com

 

It would be real nice if autodesk did this...for
under $10,000 would be even better!!


style="PADDING-RIGHT: 0px; PADDING-LEFT: 5px; MARGIN-LEFT: 5px; BORDER-LEFT: #000000 2px solid; MARGIN-RIGHT: 0px">

I too design timber frames on the side,
and  have not found a good way to incorporate the structural
members in to timber framing.  most of my frames are drawn  using
solids and like you, also using the 3d rotate command but i use the 2 point
option to "stand things up". Even using the old "solids" you will love
the ability to put "real" walls and windows into your drawings....There is
also a very expensive add-on to adt (3.3) not sure if its out for 2004 that
uses the structural members, adds mortise/tenon....., Can't think of the
name right now but I will.  they also have a similar add-on for sips as
well.

 


style="PADDING-RIGHT: 0px; PADDING-LEFT: 5px; MARGIN-LEFT: 5px; BORDER-LEFT: #000000 2px solid; MARGIN-RIGHT: 0px">
Thanks
Dennis, glad to see i'm not the only one that uses 3DRotate 🙂
From
the Command line I do type 'x' (or y, or z), but it gives me back 'Invalid
input'. if i keep hitting 'x' a few more times it finally prompts me to
enter a rotation angle. I've done this in R14 & R2000 an infinite
number of times and it's never given me a
problem.
Message 18 of 33
Anonymous
in reply to: Anonymous

The "beam processor" module that exports to CNC is
$5000 more.


style="PADDING-RIGHT: 0px; PADDING-LEFT: 5px; MARGIN-LEFT: 5px; BORDER-LEFT: #000000 2px solid; MARGIN-RIGHT: 0px">

If you don't need the ability to export the
timbers to CNC cutting language, HSB is *only* (cough) $7500.


style="PADDING-RIGHT: 0px; PADDING-LEFT: 5px; MARGIN-LEFT: 5px; BORDER-LEFT: #000000 2px solid; MARGIN-RIGHT: 0px">

hsb, that's it...hsb-cad.com

 

It would be real nice if autodesk did
this...for under $10,000 would be even better!!


style="PADDING-RIGHT: 0px; PADDING-LEFT: 5px; MARGIN-LEFT: 5px; BORDER-LEFT: #000000 2px solid; MARGIN-RIGHT: 0px">

I too design timber frames on the side,
and  have not found a good way to incorporate the structural
members in to timber framing.  most of my frames are drawn 
using solids and like you, also using the 3d rotate command but i use the
2 point option to "stand things up". Even using the old "solids" you
will love the ability to put "real" walls and windows into your
drawings....There is also a very expensive add-on to adt (3.3) not sure if
its out for 2004 that uses the structural members, adds
mortise/tenon....., Can't think of the name right now but I will. 
they also have a similar add-on for sips as well.

 


style="PADDING-RIGHT: 0px; PADDING-LEFT: 5px; MARGIN-LEFT: 5px; BORDER-LEFT: #000000 2px solid; MARGIN-RIGHT: 0px">
Thanks
Dennis, glad to see i'm not the only one that uses 3DRotate 🙂
From
the Command line I do type 'x' (or y, or z), but it gives me back
'Invalid input'. if i keep hitting 'x' a few more times it finally
prompts me to enter a rotation angle. I've done this in R14 & R2000
an infinite number of times and it's never given me a
problem.
Message 19 of 33
Anonymous
in reply to: Anonymous

Paul,

 

If either you or GreatLakes needs timberframe
design or manufacturing, I've got HSB and a Hundegger CNC mill.  If you
have any questions about HSB or Hundegger contact me.

 

Kurt

K-West design / build

530 550 5315

kurt@kwestdb.com


style="PADDING-RIGHT: 0px; PADDING-LEFT: 5px; MARGIN-LEFT: 5px; BORDER-LEFT: #000000 2px solid; MARGIN-RIGHT: 0px">

hsb, that's it...hsb-cad.com

 

It would be real nice if autodesk did this...for
under $10,000 would be even better!!


style="PADDING-RIGHT: 0px; PADDING-LEFT: 5px; MARGIN-LEFT: 5px; BORDER-LEFT: #000000 2px solid; MARGIN-RIGHT: 0px">

I too design timber frames on the side,
and  have not found a good way to incorporate the structural
members in to timber framing.  most of my frames are drawn  using
solids and like you, also using the 3d rotate command but i use the 2 point
option to "stand things up". Even using the old "solids" you will love
the ability to put "real" walls and windows into your drawings....There is
also a very expensive add-on to adt (3.3) not sure if its out for 2004 that
uses the structural members, adds mortise/tenon....., Can't think of the
name right now but I will.  they also have a similar add-on for sips as
well.

 


style="PADDING-RIGHT: 0px; PADDING-LEFT: 5px; MARGIN-LEFT: 5px; BORDER-LEFT: #000000 2px solid; MARGIN-RIGHT: 0px">
Thanks
Dennis, glad to see i'm not the only one that uses 3DRotate 🙂
From
the Command line I do type 'x' (or y, or z), but it gives me back 'Invalid
input'. if i keep hitting 'x' a few more times it finally prompts me to
enter a rotation angle. I've done this in R14 & R2000 an infinite
number of times and it's never given me a
problem.
Message 20 of 33
Anonymous
in reply to: Anonymous

oh yeah, that's right......I forgot about that CNC
THING.


style="PADDING-RIGHT: 0px; PADDING-LEFT: 5px; MARGIN-LEFT: 5px; BORDER-LEFT: #000000 2px solid; MARGIN-RIGHT: 0px">

If you don't need the ability to export the
timbers to CNC cutting language, HSB is *only* (cough) $7500.


style="PADDING-RIGHT: 0px; PADDING-LEFT: 5px; MARGIN-LEFT: 5px; BORDER-LEFT: #000000 2px solid; MARGIN-RIGHT: 0px">

hsb, that's it...hsb-cad.com

 

It would be real nice if autodesk did
this...for under $10,000 would be even better!!


style="PADDING-RIGHT: 0px; PADDING-LEFT: 5px; MARGIN-LEFT: 5px; BORDER-LEFT: #000000 2px solid; MARGIN-RIGHT: 0px">

I too design timber frames on the side,
and  have not found a good way to incorporate the structural
members in to timber framing.  most of my frames are drawn 
using solids and like you, also using the 3d rotate command but i use the
2 point option to "stand things up". Even using the old "solids" you
will love the ability to put "real" walls and windows into your
drawings....There is also a very expensive add-on to adt (3.3) not sure if
its out for 2004 that uses the structural members, adds
mortise/tenon....., Can't think of the name right now but I will. 
they also have a similar add-on for sips as well.

 


style="PADDING-RIGHT: 0px; PADDING-LEFT: 5px; MARGIN-LEFT: 5px; BORDER-LEFT: #000000 2px solid; MARGIN-RIGHT: 0px">
Thanks
Dennis, glad to see i'm not the only one that uses 3DRotate 🙂
From
the Command line I do type 'x' (or y, or z), but it gives me back
'Invalid input'. if i keep hitting 'x' a few more times it finally
prompts me to enter a rotation angle. I've done this in R14 & R2000
an infinite number of times and it's never given me a
problem.

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